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  1. #1

    Division 2 in single mission :)

    Hello, guys.

    So, this is the story:
    • mission - District Union Arena
    • difficulty - Heroic
    • group - 4ppl
    • build - Gunner with CC(crowd control) + new exotic holster


    What happened:
    • enemies with Disoriented and Blinded states same time used ladders and covers, sprint
    • armored enemy with machine gun killed me being in the middle of Blinded and Burning state (he was the only live enemy on that moment)
    • we faced 4 Rogues, killed 3, and on 80% health (no armor) the last one ran in room we came from and closed the door - we were not able to reach him anymore and our progress for mission was blocked
    • I've checked loot from killed Rogues - there was named "Firm handshake" gloves, wich gives "+10.5% status effect" to SMG brand set. Again - status effect to SMG. LOL.


    Something bad really is happening with this game right now.
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  2. #2
    First of all can you please stop assuming that just because you encountered a certain bug it means that -everyone- who plays the game had that experience as well?

    For instance.. I never had blinded and Disoriented enemies climb a ladder. NPC do stagger from the initial hit from the Banshee, but using purposefully cover whilst disoriented? No, never had that happening, nor have I ever seen NPC sprint whilst being CC. If that was something that was happening occasionally you wouldn't have so many people run CC builds.

    The only NPC that firing whilst being blinded are tanks. Fire also doesn't cause them to panic, so you probably end up badly positioned and didn't expect he will keep shooting (their shooting pattern whilst being CC'd is random, so you probably got caught in it)

    What happened with the rogue was unfortunate. Never had that happening either, but I seem to encounter them mostly on CP4 and not on missions.

    Firm handshake has always been Sokolov Concern brand item, so it has always had SMG damage. I don't see where the problem is? SMG is still pretty viable weapon.
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  3. #3
    Aren’t you a ray of sunshine today....

    NPCs do act uncommonly aware after having several status effects applied. I wouldn’t say it’s always extreme, but their behavior can be to the contrary of someone who was, let’s say, blinded.

    Rogues are a cool addition, albeit a fruitless one, in my experience. They are extremely tanky at Heroic difficulty and do not consistently reward anything worth the effort to defeat them. This is my experience, so perhaps your mileage varies.
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  4. #4
    Originally Posted by Deathlyhearts Go to original post
    I never had blinded and Disoriented enemies climb a ladder. NPC do stagger from the initial hit from the Banshee, but using purposefully cover whilst disoriented? No, never had that happening, nor have I ever seen NPC sprint whilst being CC. If that was something that was happening occasionally you wouldn't have so many people run CC builds.
    Enemies were spawned from helicopter, I've used foam grenade on them, then blind and then Banshee - maybe some combination of these debuffs cancelled them all?
    I've faced this first time either - that's why I wrote this post.

    Originally Posted by Deathlyhearts Go to original post
    The only NPC that firing whilst being blinded are tanks. Fire also doesn't cause them to panic, so you probably end up badly positioned and didn't expect he will keep shooting (their shooting pattern whilst being CC'd is random, so you probably got caught in it)
    Did not know, thanks for explanation!

    Originally Posted by Deathlyhearts Go to original post
    What happened with the rogue was unfortunate. Never had that happening either, but I seem to encounter them mostly on CP4 and not on missions.
    Plus 1 bug to one with running blinded enemies - just in 20 minutes.

    Originally Posted by Deathlyhearts Go to original post
    Firm handshake has always been Sokolov Concern brand item, so it has always had SMG damage. I don't see where the problem is? SMG is still pretty viable weapon.
    Its not about SMG - its about combination of SMG and top "Status effect" attribute in the game.
    For example, if you are grinding items for Status effect build - you will look for Status effect sets, but NOT for SMG set.
    Other words - how many meta builds have you seen with Status effect + SMG? And the main problem that this is HARDCODED - this named item will be ALWAYS from SMG set with TOP "Status effect" on it.
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