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  1. #1
    AK_8100's Avatar Senior Member
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    Apr 2016
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    Weekly bug report

    Here i come with yet another weekly report, and i begin by saying that the shield bug posted last week didn't happend this week i tried to replicate but couldn't.


    So for this week
    I start with a really arguable bug. My version is "Dead shouldn't throw grenades"

    https://twitter.com/i/status/1248696518967808007


    Then Drone skill is still stupid, get stuck for no reason .

    https://twitter.com/i/status/1248697687832236034
    https://twitter.com/i/status/1248701050908966912


    Time on timed event for league always start at 0:08 or 0:07

    https://twitter.com/i/status/1248700179995295750


    Turret got "disabled" by killing the yellow box but didn't work.

    https://twitter.com/i/status/1248699901325836295


    NPC get in cover by ghosting through a door

    https://twitter.com/i/status/1248702841436409858


    Rogue Firefly detected and goes through the wall ... (i know it's not very clear from this video but all the enemies where outside that door so the firefly came from outside)

    https://twitter.com/i/status/1248704190450487298


    And the last for this week is a weird thing who just happend on Heroic Darpa , Indicator for a still alive enemy but couldn't kill it , don't really know what to say about it ,was around 21:30 CET

    https://twitter.com/i/status/1248704889301204999


    Edit :

    I add another "enemy out of map cover" during a CP

    https://twitter.com/i/status/1249041674975789056


    I already said that this week the bad data stream is back, it was fine last week and now is worst than ever and this is an example.

    https://twitter.com/i/status/1249043631949963264


    And i'll add for you to consider evolving enemies AI because this is ridiculous, they just keep rolling and rolling and rolling

    https://twitter.com/i/status/1249042705528823810
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  2. #2
    Scootsu's Avatar Senior Member
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    Jul 2018
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    Number 5 has happened to me in the same area. Actually ended up with several end up running through that door.

    Number 6 should not be happening for sure.

    The first one could kind of go either way for me. In process of throwing the Grenade at the moment of dying. They might be able to tweak this a little but honestly I doubt they will spend any time on it since they will claim he was in the process of throwing or about to throw it at the time of death.

    The turret is for sure a bug. Thankfully that hasn’t happened to me yet. Not that I am glad it happened to you or anyone else.
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  3. #3
    Time Trials always starts at 00:6 or 00:7 , then these seconds got deducted from your final time. I was once really close to beat the goal for the Hotel at 12:05, then that extra seconds got deducted and my final time is 11:59. Waaaaaay too close.

    Anyhow, you shouldn't worry about that timer not starting at 0:00, it WILL ALWAYS get deducted from your final time. (If you've tried Time Trials a lot you would notice, not a bug.)
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  4. #4
    Scootsu's Avatar Senior Member
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    Originally Posted by ChrisW451 Go to original post
    Time Trials always starts at 00:6 or 00:7 , then these seconds got deducted from your final time. I was once really close to beat the goal for the Hotel at 12:05, then that extra seconds got deducted and my final time is 11:59. Waaaaaay too close.

    Anyhow, you shouldn't worry about that timer not starting at 0:00, it WILL ALWAYS get deducted from your final time. (If you've tried Time Trials a lot you would notice, not a bug.)
    I was thinking the same thing but hadn’t looked into it closely yet. Thank you Chris
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