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  1. #1

    Feedback: Loot and Material issues

    Been playing the game quite heavily over the last 2 weeks and I've found a few things that I want to bring to your attention.

    1 - Targetted loot drop
    Running heroic in DC is far more rewarding thatn NYC. I get double the targetted loot drop within DC heroic events compared to running the same within NYC. I've just done Liberty island heroic and had 4 pieces...4!!! By comparison, I got 15+ from DC Heroic stronghold. This is unacceptable and means farming targetted loot in these areas is pointless for the effort you put in. We're also getting stupidly low rolls within heroic which needs addressing.

    Something like a min roll percentage on each difficulty
    Challenging: 65%+
    Heroic: No less than 70-75+%
    Legendary: no less than 80-85+%

    The game feels very unrewarding for the harder content vs time invested. It's badly balanced.

    Also, please reduce the number of mods being dropped from targetted loot activities. It's wasteful.

    2. Crafting
    The number of low rolls I've been getting when crafting is disgusting. Given it takes quite some effort to farm the materials needed for brand sets, the higher rolls should be far more frequent than what we currently get. You've pretty much made crafting redundant now.

    I'm also not getting mats from deconstructing crafted gear (as if it wasn't hard enough to get the bits we need)

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  2. #2
    Could you also advise why you changed the layout of this control point?

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  3. #3
    I'm going to keep adding to this so I don't end up creating loads of thread
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  4. #4
    This explains in a nut shell the issues we're experiencing with rogues in missions. They spawn in the most restrictive spaces due to their aggression. Ideally we should be given an option to opt out of rogue agents appearing in missions or;

    1 - Reduce the number of rogues that spawn
    2 - Reduce their aggression

    This isn't the only mission that's an issue, parkway is 100% worse as they push us back into a tiny room where we cannot take cover. I feel this has been very badly designed and executed.

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  5. #5
    Was this what you had in mind when you implemented this OW rogue mechanics?

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  6. #6
    I've been farming Cony Island Amusement Park all day and one thing has become apparent. Targetted Loot doens't work like you designed it. I got 4 drops of targetted loot, 6 non targetted and a handful (5) of mods (which I also don't want).

    Can I get updates on these issues please?
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