🛈 Announcement
Greetings! The For Honor forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #1

    Assassins VS Heavies

    For honor is so unbalanced that a dude with 2m axe can swing it like its plastic. Other problems are assassins - they are weak af with low hp. Like if you are an assassin and you are playing against raider u just need 3 heavies and you're out, or as you are playing against heavy u need to do much more attacks against him to win. So that involves much more strategy and thinking your next move, mix-up and be very careful. I feel like heavies just need a dmg nerf and assassins need a dmg buff to be balanced. AS I SAID NOWADAYS ITS VERY HARD PLAYING AN ASSASSIN!!!!!!!!!!!!! PLS LIKE, REPOST I DON'T CARE WHAT YOU DO I NEED UBISOF TO SEE THIS AND MAKE CHANGES!!!!!!!!!!!!!!
    Share this post

  2. #2
    Some of the weaker heroes are assassins, but Berserker, Gladiator and Shaman are easily a match to the stronger heavies in a duel (and I think the current Raider struggles in duels to beat them). Some individual assassins, like Peacekeeper, Orochi and Nuxia, need some small buffs, while Shinobi needs a total rework.
    Share this post

  3. #3
    I agree
    Share this post

  4. #4
    King_of_Xibalba's Avatar Senior Member
    Join Date
    Feb 2020
    Location
    Mérida, México
    Posts
    865
    The only heavies that are giving me problems are some Lbs and some BPs altough they are more hybrid than heavies for my taste. Jorgs in 4vs 4 can be problematic.

    Jorg was very Hard for me when he was New even more in the hands of smurfs, in 4vs4, feats broken and ugly bash mechanic combined with turtling literally killed my motivation with my first main the berserker. Until now, 9 months later of that Fight in breach, I recognize he could resorting on parry bot scripts. He destroyed everyone with ease,parrying most attacks, punishes and revenges everywhere... only my zerk was good against him, and at that time my K/D ratio with him was 4 something playing exclusively against real People. Only my zerk could damage him seriously until another teamate stole my kill, I did 98% of the damage . Two times he died and he did 40 - 45 take downs. He killed me 12 times, I none. I even recorded the game play.

    My saltyness level was through the roof. How this new char is that powerful?? Disrupts everyone, heal himself, force everyone to be vigilant on their own stamina...severely punished everyone OOS... And he is a heavy?? More like a heavy with fast attacks and God damage and feats.

    The real problem is that heavies most of the times have a high hp bar and a good damage input or punishes like hamarr slam. Also they attack faster than some assasins. Killing a good Lb or Jorg is like a miniboss Fight for an assassin.

    The other problem is the disadvantage assasins have. Reaction guard with zero pros, low hp, low stamina. Zerk can do damage but he requires more Brain power, to open them and extremely sharp readings to avoid damage that kills him more easily due low hp. And he is a strong char, the other assasins are even Worst.

    So I Fully agree with buffs to the assassins In the hp, dam, or stamina departments, even marginal ones. the disadvantages are too much for them, they are the Worst class.
    Share this post

  5. #5
    Disagree here and there. Pk is anti tank. Poison, Dodge heavies, heavy mix ups, a poison gb... Nerf pk... Then buffing the damage would be ok. As for assassin's they are supposed to break into the opponents gaurd then keep it down with mix ups and flurries of blows. See glad. See orochi. See PK.

    If you struggle as an assassin, try a vangaurd.
    Share this post

  6. #6
    Originally Posted by DedPrice Go to original post
    Disagree here and there. Pk is anti tank. Poison, Dodge heavies, heavy mix ups, a poison gb... Nerf pk... Then buffing the damage would be ok. As for assassin's they are supposed to break into the opponents gaurd then keep it down with mix ups and flurries of blows. See glad. See orochi. See PK.

    If you struggle as an assassin, try a vangaurd.
    Anti tank? Okay, I really welcome you to try her against any decent lawbringer.

    You proved in your posts that you don't know a damn thing about the game's balance, so maybe you shouldn't contribute to these balance debates (you certainly have the right for free speech, you just don't have the ability to use it meaningfully).
    Share this post

  7. #7
    Alustar.exe's Avatar Banned
    Join Date
    Mar 2017
    Posts
    2,374
    Originally Posted by DedPrice Go to original post
    Disagree here and there. Pk is anti tank. Poison, Dodge heavies, heavy mix ups, a poison gb... Nerf pk... Then buffing the damage would be ok. As for assassin's they are supposed to break into the opponents gaurd then keep it down with mix ups and flurries of blows. See glad. See orochi. See PK.

    If you struggle as an assassin, try a vangaurd.
    Lol you just be new here.
    Share this post

  8. #8
    Devs really ruined this game. There is absolutely no sense logic whatsoever in putting class like heavy or assassins. They created assassins heavies than heavy class. Or there are heavies light than assassins. They go give a guy everything deflect counter crash superior block and go give other one nothing. I'm heavy I do 25 damage and another vanguard has all the benefits and does 40 damage...
    Share this post

  9. #9
    Alustar.exe's Avatar Banned
    Join Date
    Mar 2017
    Posts
    2,374
    Originally Posted by Erhanninja Go to original post
    Devs really ruined this game. There is absolutely no sense logic whatsoever in putting class like heavy or assassins. They created assassins heavies than heavy class. Or there are heavies light than assassins. They go give a guy everything deflect counter crash superior block and go give other one nothing. I'm heavy I do 25 damage and another vanguard has all the benefits and does 40 damage...
    Welcome to Ubisoft, where the classes are made up, and skill doesn't matter!
    Share this post