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  1. #1

    So, when is Lawbringer being changed?

    It has been a while since I played – sometime after Marching Fire – and I come back to this moronic drooling hero still in the same anti-fun state that he is. You have the nerve to remove all identity in Shugoki, who had a truly unique playstyle (not a good one, mind) yet leave one of the most anti-fun, unbalanced, and quite possibly the most aggravating hero in the game untouched?

    When he is not playing for a ledge, which is a one-hit kill – something you quite clearly changed in Shugoki for some unknown reason – he is spamming top lights that seemingly go through your guard and shoving you until you hit a wall, then he will do the bland 65 damage combo that is nigh-impossible to avoid due to being stun locked against a wall. If, by some unforsaken chance, you do not block the charge, you are stuck there for the entire fight as you are whittled down by insanely fast light spam.

    There is nothing fun about a hero that forces you on the defensive, has more damage, utility, and presence than you, and plays off ledging – a tactic that should not really be in the game at all. His kit is clunky, he has one combo, he has zero mix-ups, and he has one playstyle that borders on being cancerous.

    He is a meme hero that has a cult following due to how easy and forgiving he is. Make a mistake? Just turn around and try and charge the enemy into the wall and then combo them. If they show some basic degree of defence, top light and shove spam them until they want to die. Lawbringer is a crowd control bot, an assassin, a tank, and a ganker all in one. He has everything that is considered unfun in his kit.

    His skill level is set at ‘hard’ but it really should be ‘hard to do badly with’.
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  2. #2
    LostDarknight's Avatar Banned
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    Originally Posted by GayForShugoki Go to original post
    It has been a while since I played – sometime after Marching Fire – and I come back to this moronic drooling hero still in the same anti-fun state that he is. You have the nerve to remove all identity in Shugoki, who had a truly unique playstyle (not a good one, mind) yet leave one of the most anti-fun, unbalanced, and quite possibly the most aggravating hero in the game untouched?

    When he is not playing for a ledge, which is a one-hit kill – something you quite clearly changed in Shugoki for some unknown reason – he is spamming top lights that seemingly go through your guard and shoving you until you hit a wall, then he will do the bland 65 damage combo that is nigh-impossible to avoid due to being stun locked against a wall. If, by some unforsaken chance, you do not block the charge, you are stuck there for the entire fight as you are whittled down by insanely fast light spam.

    There is nothing fun about a hero that forces you on the defensive, has more damage, utility, and presence than you, and plays off ledging – a tactic that should not really be in the game at all. His kit is clunky, he has one combo, he has zero mix-ups, and he has one playstyle that borders on being cancerous.

    He is a meme hero that has a cult following due to how easy and forgiving he is. Make a mistake? Just turn around and try and charge the enemy into the wall and then combo them. If they show some basic degree of defence, top light and shove spam them until they want to die. Lawbringer is a crowd control bot, an assassin, a tank, and a ganker all in one. He has everything that is considered unfun in his kit.

    His skill level is set at ‘hard’ but it really should be ‘hard to do badly with’.
    Acutaly they 'fix'him I think 2 times after Matching fire.Isnt it nice now? ..(Sarcasm affcourse)
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  3. #3
    They wont fix anything. This season is the season of hope, and all we can do is that...hope. Nothing will change guaranteed. Maybe Cent will get his rework...or maybe he wont, who knows anymore.
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  4. #4
    People complained about his poor performance. Roman told people they just needed to learn how to play the hero. He gets a rework that further pushes him into the playstyle he already had. And now suddenly people have an issue with his design. LB was always a turtle that was only good defensively. The devs strictly do not sway from "hero identity" in any circumstance. So he was only going to be made into a stronger and better turtle.
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  5. #5
    UbiInsulin's Avatar Community Manager
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    He received a nerf in 2.17.0. I understand you may not feel that was enough, but we are definitely still looking closely at him.
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  6. #6
    The top light nerf (lawbro) felt more like 600 ms instead of 500 ms was that a mistake btw
    this is coming from my TG experience I know that it's supposed to be 500 ms
    but the animation looked too slow for it to be 500 ms.
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  7. #7
    The old "We're looking close" yet doing nothing memo from Insulin )
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  8. #8
    UbiInsulin's Avatar Community Manager
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    Originally Posted by MuscleTech12018 Go to original post
    The old "We're looking close" yet doing nothing memo from Insulin )
    People said the same thing when I would pop in to Hitokiri and Raider threads.
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  9. #9
    Originally Posted by UbiInsulin Go to original post
    People said the same thing when I would pop in to Hitokiri and Raider threads.

    I think people don't really understand that you may forward as many request as you can, it is ultimately now your choice, and the suggestions are merely suggestions. However, it would be great if the devs would communicate a little better, for example, it would be cool to know when they will implement the TG changes, or around when we may expect the Centurion rework, because this way, every new season is a dissapointment for everyone waiting for it. If they would say, for example, "you can have it at August", that would be dissapointing, but only one time, not at every second week.
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  10. #10
    I'd rather want the TG changes now so the devs can start focusing on balancing heroes
    literally the fight changes TG was like a rainbow after a thunderstorm.
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