Ubisoft said that they see way more build diversity than players do and that tank builds are the most played in the game. What is the breakdown of this metric by difficultly and game mode? Or are they only talking total overall including everything from story mode to heroic and PVP? If so, how is that data useful since the game has very different modes and difficulties. I feel like there is most likely a substantial difference in what is viable across modes and why players seem to see something very different than Ubisoft spoke about.
Massive never tested their own game carefully.They also may lock hp while testing just like what they do in Div 1 falcon lost.Originally Posted by Memphis1576 Go to original post
If they test before release we will never encounter bug like can’t interact with npc in Wony day1.
Also the so called dmg glitch which they said they notice from 17 Mar.Is actually a bug exist from beta.Same as raid key bug.when they launch story mode raid it is already there.
They don’t even know those bug until they saw on Youtube.
Published a product full of bug and that’s how they respect customer.
Fix bug that give xp and loot in 3 day keep bug like can’t revive for 1 month
Real aimbot cheater no ban. In game bug ban player.But left some content creater use bug no ban.
Coooooool!
4 piece TP + Pestilence + Tardigrade allowed me to solo Roosevelt heroic for the time trial, albeit really slowly. No glitch necessary.Originally Posted by As1r0nimo Go to original post
But to answer the OP, they clearly have the data for various difficulties as the leaderboards track those. Also remember that the vast majority of people don't read forums or post on reddit.
I agree they have the leaderboard data but, when they are talking like they did in the state of the game, I feel like it is at best dismissive of players' concerns or at worst deliberately misleading. There is also a factor of efficiency in completing content to consider. Yeah, you could grind through Roosevelt on Heroic but, was it really worth the time investment and was it actually fun to do? Heck if someone was a good enough player and was careful I'm sure they could drag through just about anything on Heroic with just about any build. I'm not sure that really counts as viable diversity though. No everyone doesn't need to be able to do everything but if 70% or 80% of players are using the same general build to do something that's not a problem with the players.