🛈 Announcement
Greetings! The Division forums are now archived and accessible in read-only mode, please go to the new platform to discuss the game
  1. #21
    uhuriger's Avatar Senior Member
    Join Date
    Jan 2018
    Location
    DARPA Labs
    Posts
    766
    Originally Posted by Merphee Go to original post
    There's a difference here. These were healing stations of named enemies. If you saw the radius of each of the boxes with your own eyes, you'd either laugh in hysteria or cry in misery. Like I mentioned earlier...THE HEAL BOXES HEAL EACH OTHER. You cannot win.

    In District Union, heal boxes don't heal each other if they overlap. Believe it or not, it's the easiest legendary.



    Thing is, these were pre-placed, so they were active as soon as the encounter started and Jammer pulse doesn't negate healing in any way.
    Dident played Capitol or Roosevelt till now but i believe u.Yes sad thing is, that there is no real (EMP) encounter against. Imo these boxes are bugged, thats why i mentioned "The rocky History" thing.
    Share this post

  2. #22
    Originally Posted by Merphee Go to original post
    There's a difference here. These were healing stations of named enemies. If you saw the radius of each of the boxes with your own eyes, you'd either laugh in hysteria or cry in misery. Like I mentioned earlier...THE HEAL BOXES HEAL EACH OTHER. You cannot win.

    In District Union, heal boxes don't heal each other if they overlap. Believe it or not, it's the easiest legendary.



    Thing is, these were pre-placed, so they were active as soon as the encounter started and Jammer pulse doesn't negate healing in any way.
    Sorry, didn't even look hard enough at the image to realize it was the legendary mission.
    Just briefly glanced assumed it was a random spam of healing stations in free roam, which does happen sometimes.
    Personally I still don't think that is as painful as DU's legendary boss's ability, that was the nightmare for me & my team.
    Share this post

  3. #23
    uhuriger's Avatar Senior Member
    Join Date
    Jan 2018
    Location
    DARPA Labs
    Posts
    766
    Originally Posted by GODS_EYEZ Go to original post
    Boxes are bugged could be a thing. But hey players still managed to beat it legit. Hmmm. What does that tell you
    It tells me that u probaply cant log in?
     2 people found this helpful
    Share this post

  4. #24
    Originally Posted by uhuriger Go to original post
    I heared, they do that **** at District Union as well...........

    Lets see how it will be next week after the tweek. But i assume soon we will read something like: The rocky History of.......
    In Capitol Hill the healing boxes have been placed by the devs, from my experience, I ran a pulse. And did the 5 hours we tried that room they were always in the same position. The moment you engage with the room the boxes activate. It is possible to get to the box on the top left and with a team of 2xDPS, 1xHealer & 1xShield if everyone shoots the box at the same time it can be destroyed. (This is prior to any balancing patch. Boxes might be weaker now) From there it gets messy and you get swarmed by every NPC on the map. Hence why most vids are from the entrance where the ammo box is.

    Inside DU the boxes are placed randomly. But with the same team configuration you can take out some of the ads prior to the healing stations being dropped by the medics. Because the medics drop them in DU the placement is random. But you can run back to the tunnel where the door is and lure them out of the healing radius. ‘Tis a little time consuming but doable.

    Capitol Hill boss room is a hell hole. Everything else is that mission is fine.
     1 people found this helpful
    Share this post

  5. #25
    Originally Posted by GODS_EYEZ Go to original post
    Report them as they are too strong for you. Tell them your eye to eye coordination is too much for you. Tell them that when you see drones or grenades circling around you when you about to get hit that you don’t know how to move out the way. Tell them that how you should stand and just kill everything in sight without taking damage. Tell them that it’s not fair that there is only one difficulty level to play in.
    I see your nickname is a lie, as you can't spot the difference between bugs affecting NPCs and confirmed for ages, and the sort of thing you're trying to glue with spit to my commentary. Not that I should have expected different from someone WITH ALL CAPS and "edgy" use of Z.
     2 people found this helpful
    Share this post

  6. #26
    Originally Posted by Kelso45 Go to original post
    Don't conflate two different things. It's the cheaters fault they cheated. It's Massive's fault their are bugs and imbalances. One is not the other. I don't know a single soul who denies the state of the game is very buggy.
    You call that buggy no I can that stack to one side there buddy get it right.. you break the over shield so AI runs back into green Puff there goes another over shield. 🤣🤣 let’s not forget drone after drone after drone, me oh wait I have to wait 15,25 sec enemies oh you shot mine down we’ll hear come four more.

    Let’s not forget that they have pin point accuracy, weather behind cover or out in the open. Able to shoot through cover well **** I wish I could do that, let’s also not forget that sometime it feels like they have wall hacks and see you from anywhere.

    There is no reason to come back with a snappy come back like,

    Your just mad because I’m not
    Your just bad, because I’m not been around since D1
    I’m just posting a reply😉
    But I’ll put this up now cause I can already see as snappy come back 🤦*♂️
    Share this post

  7. #27
    Originally Posted by VampiricVulpix Go to original post
    Personally I still don't think that is as painful as DU's legendary boss's ability, that was the nightmare for me & my team.
    Sorry, but THAT is a matter of getting good and learning the fight. He has an icon filling up on top of his head giving plenty of time to move away as long as you weren't too close, which you shouldn't be anyway to avoid the Red Pulse of DOOM. It's understandable on the first time, knowing nothing about his behavior, but should be really easy to catch on and never get affected again.
    Share this post

  8. #28
    Originally Posted by xBloodySin Go to original post
    Sorry, but THAT is a matter of getting good and learning the fight. He has an icon filling up on top of his head giving plenty of time to move away as long as you weren't too close, which you shouldn't be anyway to avoid the Red Pulse of DOOM. It's understandable on the first time, knowing nothing about his behavior, but should be really easy to catch on and never get affected again.
    Yeah well it was a one time deal with the team I was with, none of us had the interest to ever run it again & get used to the fight. Two of my teammates were powerhouse close quarters builds, they didn't have much of a choice but to be near him almost constantly. But regardless, yeah I guess for those that replay that mission again & again, it gets easier. The one time I'd played through it/first time, it was a nightmare.

    When it came to the CB legendary, the healing stations weren't actually set in the locations where the npcs stayed, so I guess it was luck & why they were not an issue for my team.
    Share this post

  9. #29
    UplayKap27's Avatar Member
    Join Date
    Feb 2019
    Location
    Western Australia
    Posts
    338
    Great......Murph tries to start just one thread on a topic not related to the exploit and you guys just can't help yourselves and have to drag it in.
    The players that got sanctioned....need to suck it up and let it go. It was a reasonable punishment.
    Those that didn't get sanctioned....need to also let it go and move on. They got a reasonable punishment.
    The game will go on....and most of us will still be playing and enjoying it.

    On the topic of your pic Murphee…..that does seem a little bit over the top as far as the healing boxes go.
    I would suggest a new specialisation to assist with this situation.....Thermonuclear Man.

    Kap.
     2 people found this helpful
    Share this post

  10. #30
    uhuriger's Avatar Senior Member
    Join Date
    Jan 2018
    Location
    DARPA Labs
    Posts
    766
    Originally Posted by DivineElfin Go to original post
    In Capitol Hill the healing boxes have been placed by the devs, from my experience, I ran a pulse. And did the 5 hours we tried that room they were always in the same position. The moment you engage with the room the boxes activate. It is possible to get to the box on the top left and with a team of 2xDPS, 1xHealer & 1xShield if everyone shoots the box at the same time it can be destroyed. (This is prior to any balancing patch. Boxes might be weaker now) From there it gets messy and you get swarmed by every NPC on the map. Hence why most vids are from the entrance where the ammo box is.

    Inside DU the boxes are placed randomly. But with the same team configuration you can take out some of the ads prior to the healing stations being dropped by the medics. Because the medics drop them in DU the placement is random. But you can run back to the tunnel where the door is and lure them out of the healing radius. ‘Tis a little time consuming but doable.

    Capitol Hill boss room is a hell hole. Everything else is that mission is fine.
    Yes the boxes are weaker now and they heal less. Prior the balancing patch we had some funny moments, it was very hard to down one of the heavys due to the strong heal and running back into the room to hide. After while i had the idear to place a turret, and u know what the dudes decided to take care of it personaly, so they run out of the circles and we downed them. I had such a laugher when the stupid mfukkers run to kick my turret.

    And thx for ur advices for CH, its the next on our list.
    Share this post