Don't conflate two different things. It's the cheaters fault they cheated. It's Massive's fault their are bugs and imbalances. One is not the other. I don't know a single soul who denies the state of the game is very buggy.Originally Posted by xcel30 Go to original post
All i see on this forums is people getting their kicks over the drama and happily talking **** about others.Originally Posted by Kelso45 Go to original post
What I see are 2 groups of people. One group is glad to see that Massive has finally taken substantial action against players who abuse the game and that are annoyed that players that abused the game are complaining about the relatively light sanctions they got and are pushing back and refusing to let the cheaters create their own narratives or justify themselves. The other group, obviously, are the cheaters who are bitter about getting sanctioned for abusing the game and are loudly trying to justify themselves when no-one wants to hear it.Originally Posted by xcel30 Go to original post
So naturally there is friction, because the two positions are pretty much mutually exclusive.
Complaining? Me?....... Dude, the Sun is shining out of my ***......Originally Posted by GODS_EYEZ Go to original post
I had oo much fun with that boxes and some heavys.
There's 3 groups actually. There's a 3rd group that didn't use the exploit, but are fed up with both sides. The crybabies that used the glitch & got caught, & the goody goodys whom have mocked said cheaters (& even made threads to do so). Also fed up with Ubi for both not doing a better job at handling the situation to begin with & then creating a pathetic show of pandering to both sides by sending out suspensions which yet were at a minimal severity.Originally Posted by Kelso45 Go to original post
On to this topic's picture, Tier 6 Jammer Pulse + Feedback Loop makes short work of such spammed healing stations.
The best wins are when you're pushed out of easy-mode complacency and forced to actually think and work for it.Originally Posted by uhuriger Go to original post
There's a difference here. These were healing stations of named enemies. If you saw the radius of each of the boxes with your own eyes, you'd either laugh in hysteria or cry in misery. Like I mentioned earlier...THE HEAL BOXES HEAL EACH OTHER.Originally Posted by uhuriger Go to original postYou cannot win.
In District Union, heal boxes don't heal each other if they overlap. Believe it or not, it's the easiest legendary.
Thing is, these were pre-placed, so they were active as soon as the encounter started and Jammer pulse doesn't negate healing in any way.Originally Posted by VampiricVulpix Go to original post