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  1. #1

    With the 2 new classes, let's add players to play game up to 8 players in pve

    Originally 4 people can play as each class when there were only 4 classes. Assault, medic, sharpshooter, and panther. Now with the addition of Engineer and Echelon. We should be able to add players to the game itself. I would love to be able to add a total of maybe 8 players in one setting of game play. Or at least 6. 4 2 man teams, 2 3 man squads with 1 squad leaders each. All with open mic so all can talk openly. I have to spilt time playing with 6 of my friends due to the limit of players in one game setting. This would be something to think on. What do you think of it?
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  2. #2
    You need to reword your title.

    “Play up to 8s in PvE”. 8s is universally known as 8 seconds.

    No i dont want to add players to play up to 8 seconds in pve.


    yes, it would be cool to have a larger team size. Perhaps 6 is not asking to much. However, as the game is currently made for a team of 4, i do not see any area on the map that has enough enemies to support 6 people.
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  3. #3
    Thanks for the misprint in title.

    I would have to say yes and no to your response. Yes to the small bases and outposts. Not enough enemies for the amount of players. But In contrast there are some bases that have a revolving door if that radio operator is hidden inside a building with reinforcements. But even without that the enemy count comes on some of them, just enough. New classes new player count. Some teams would like to utilize all options that the game has to offer.

    True Echelon and Panther are similar and engineer and maybe assault could be the same. It still would be cool to have at least one player or class in game play.
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  4. #4
    It really depends on how you play. If you are playing on immersive with only 1 primary weapon then i can agree, having each role in one instance is great.

    However, the 2 primary weapons already fulfills multiple roles. Anyone can be a sniper or assault just by equipping the SR or AR.

    The panther is the only class that can reach 100% stealth in immersive mode and can best the smg.
    The engineer is the only class that can give ammo, best the mgl, explosions, and defense drone.
    The echelon is the only class that can see through walls And can shut down machines from afar.
    The medic is the only class that can revive from afar.


    These four classes ( panther, echelon, medic, engineer) can all become snipers and assaulters easily by equipping 2 primary weapons.

    The assault and sharpshooter class are the core of every deriving class. Who needs 4 hp bars? Only those who cant handle 3. Why use armor buster — to shoot less? Why use the gas grenade when you can already clear out a room with firearms? Shooting a sensor grenade instead of throwing one?

    All questions are purely subjective to the user, but the 2 primary weapons used by the 4 derivatives can already fulfill the 2 core professions.

    Pvp is a different story entirely.
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  5. #5
    Originally Posted by Swoop_101 Go to original post
    You need to reword your title.

    “Play up to 8s in PvE”. 8s is universally known as 8 seconds.

    No i dont want to add players to play up to 8 seconds in pve.


    yes, it would be cool to have a larger team size. Perhaps 6 is not asking to much. However, as the game is currently made for a team of 4, i do not see any area on the map that has enough enemies to support 6 people.
    The areas are there,but it depends on your playstyle,if you have a milsim type playstyle this Is very much viable on elite setting,but if you have spray and pray type of playstyle then no you can't see the value in adding more players to pve....
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