Hello There! It was nice playing game. It looks great. I’ve a suggestion though. Why we listen the sounds of bullets Impacting the target despite the distance? I mean, it doesn’t matter the distance we are from a target, we always listen the sound of the bullets impacting the target with the same intensity.

Is there any way to make this sound function of the distance. Also applies to the sound of other players weapons.

Don’t mean to turn it into Arma3 but since Wildland wanted to leave this note. Cheers!