Hero has three weapons:
1. large mace that drags on the ground either like Lord of the rings or the Morningstar from Netflix's Castlevania.
2. Whip weapon
3. Cross Bow
1. mace weapon would be similar to old shugokis 1000 ms heavy doing 65 damage on regular heavy and 50 damage on unblockable. it only does heavy attacks
2. whip weapon would do 7 damage at 366 ms. it can be dodged or blocked. It has a cool down of 15 seconds after 2 usage.
3. automatic Cross Bow: does 10 damage and 15 stamina damage at 366 ms. The weapon cannot be blocked but dodged. weapon had 15 second cool down after use
Unique parts of his kit.
The good
1. He is unparriable: any attempt to parry his attacks will lead to double damage with the exception of his nonublockable heavy. Any of his attacks can be parried while he is out of stamina except his crossbow.
2. He can either use his whip weapon or cross bow simultaneously with his Mace attack heavy attack
3. He has passive hyper armor that regenerates after 30 seconds similar to old shugoki but nerfed.
4. His zone is similar to Conq. zone only it can only be used when both are no longer in cool down. The whip would circle the hero while the crossbow shoots a hero.
5. He can counter attack with a heavy attack which is parriable as a counter attack
6. He has nuxias ability to trap with is whip as trap counts as an attack. He can also trap with his blockable heavy.
The bad.
1. while the whip is in cooldown the hero cannot parry or zone.
2. If the crossbow and whip are both in cooldown the hero cannot zone and his guard becomes a reflex guard.
3. This hero uses a lot of stamina to throw his heavies
4. This hero cannot dodge roll or backdodge while his hyperarmor is down.
How does the hero block?
He wears a gauntlet on his Morningstar hand while his other hand is behind his back reloading the crossbow or getting the whip ready to attack (is what the animation would appear to show in the game.
Why add him into the game?
He can attack simultaneously which would be new to the game.
The hero is meant to come on strong during the beginning of the fight or if he controls the tempo of the fight but very weak if he is used too aggressively at the beginning.