It's funny that they had sense enough to cancel the next raid because they finally realized Ghost Recon players don't want raids but then they were stupid enough to add more loot to the raid. Locking even more gear behind a raid that noone plays. It's boogles the mind. Wtf is going on at Ubisoft Paris. Who is the guy who thought it was a good idea to add more loot to the raid? Stop letting that guy make decisions. Who is the guy who decided to cancel the next raid? Put that guy in charge.
To be fair...….The new loot in the raid does look pretty bad, it's the Sniper Wolf helm without the ghillie wrapping and a literal wielding mask, not too high of ticket items there.Originally Posted by JHemp12 Go to original post
But the fact they added them is rather questionable, maybe for consistency (for the gear score players who are still around), or to breath some life in this decrepit husk of a game mode?
Who knows, but they should definitely at least start moving items like covered bump helmet, Eagle SnS vest, Walker's vest, and other miscellaneous items to normal gameplay/open world.
That is the funny thing. They added raids that feel disconnected from the game, but in turn removed the AI Teammates that have been more less a part of the core design and lore of the game. Hopefully we can get some news on them soon.Originally Posted by SapperDaddy39 Go to original post
Totally agree: remove raid, fill raid island with missions and items from raid. There is no place for such MMO raids in Ghost Recon game. All I want is better and upgraded version of Wildlands, bit some poor Destiny/Division clone.
By the way, did anyone managed to get that helmet? Completed raid many times and never got that one even when only this helmet was left - got a lot of already owned items, but never this helmet.Originally Posted by Stomp0nMybaIls Go to original post
Nobody I've ever seen has actually ever proven they had it- most people who said they had it in fact only got the regular bump helmet.Originally Posted by Wild-Recon Go to original post
And funny enough, nobody from UBI has ever said anything about it.
I agree tried with several PUGs people do not seem to know how to defeat Baal. Do not read a tutorial or watch you tube explanation. Explaining all every time while doing is no fun anymore. After over 100 times explaining before and during boss fight and still not getting it done in a PUG (unless the lucky lottery time you get a random people who know what to do) its no fun at all.Originally Posted by red2smok Go to original post
The guys who developed this and thought lets make a bullet sponge little square to shoot at and annoying hazards are not people who know how to make enjoyable games. Not going to spend my money in the future on these Ghost Recon games on pre-order. Maybe when they make a good game i will buy it when it is reduced in price. I still feel robbed. Also the other game play is repetitive and boring in this game. And the AI is worse then in much older other games. Enemies spawn out of nowhere and just run towards you while spamming bullets.
You can check on Division 2 and find the exact same bullet sponginess in it. It's one of Ubisoft's shameful lazy design.
In that way Ubisoft can easily keep making fights in Division 2 more "challengable" by simply adding armor and health to the bosses.
It's a lazy design which does not fit in Ghost Recon titles at all.