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  1. #1

    Enough asians

    I know Ubisoft never listens to their player base, but it's worth an attempt. As of now, there are 4 factions in For Honor. Out of 4 factions, two of them are Asian. 50% of the heroes available are Asians. It's enough. There's enough combat ballerinas. The Hitokiri is one of the worst ones yet. Can't get him out of the executions, he can charge up the attacks forever so it's really hard to predict and you can't attack him to stutter him out of it. Also we have the Shugoki. Everything is fine except for his 50-50 attack. There's no way to reliably counter it, it's all guesswork.

    There's enough Asians now, Ubisoft. You're slowly killing the game with the release of each new annoying Asian. Find something new to spam. Everything is getting nerfed into oblivion but the Asians. It's time to stop.

    I have never before witnessed a game developer managing to kill of their own game with new releases as you do. Now it's just a frustration-fest. The game concept was good, but honestly, any other game developer would've been able to pull it off better than Ubisoft. It seems Ubisoft have no concept of balance, it's more just to satisfy the weebs.

    Just stop.

    Thanks.
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  2. #2
    i Agree 100% with this statement
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  3. #3
    Yep210's Avatar Junior Member
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    U forgot about tiandi :/
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  4. #4
    The thing is, the other two factions are European. So how can you come up with a new faction that is neither European or Asian and would still be very popular with the community and newcomers? Examples include the Americans, Aztecs, Mayans, and Africans but would they be as popular as the pirates, Persians, Mongols, Spartans, Saracens or Romans? For Honor is about the medieval fantasy which is mainly fulfilled by European and Asian characters.
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  5. #5
    Originally Posted by Soldier_of_Dawn Go to original post
    For Honor is about the medieval fantasy which is mainly fulfilled by European and Asian characters.
    The Dark Ages and Medieval Fantasy is not limited to Europeans and Asians; that opinion is not remotely based on reality nor fiction.

    The Moors came from Northern Africa when they conquered Spain in 711 AD. The entire history of The Crusades had to do with Europeans fighting Arabs and Africans to spread Christianity, the Asian nations were not a major part of The Crusades, so you should probably go read up on your history instead of making up inaccurate information.

    Even the Romans had conquests in Africa during the early medieval ages, how do you think Egypt became a province of the Roman Empire? This idea that Non-European factions would not be popular is pure nonsense; what makes a hero popular in a PvP game is their design and movesets...not their regional origin.

    Also the irony about your comment is that Japan remained mostly closed off from European interactions during the Medieval Era except for trade; they were fighting their own civil wars among the shogunates and not fighting knights.

    So it's almost laughable that a game about medieval combat would neglect to include an Arab faction when in reality they where the primary opponent of the Knights in real life when it comes foreign warfare during The Dark Ages. If anything, the game would lose popularity by only adding more Caucasian and Asian factions because the world tends to notice these type of ethnic disparities and someone is bound to start publicizing it in Youtube videos and whatnot. Ubisoft is a big enough company, they can afford to employ the research needed to add more diversity to their game, which would better reflect the Medieval Era anyway.

    Even TV shows like "Rome" and "Vikings" have episodes in Africa; they didn't go to Japan or China, so let's not pretend that there aren't enough demographics who are interested in a faction dynamic that is more reflective of The Crusades.

    The next faction in For Honor should be a hybrid of Arabian and North African influences, which is based on the historical fact that Saladin's sultanate at the height of his power during the Medieval Era included Egypt, Syria, Upper Mesopotamia, the Hejaz, Yemen and other parts of North Africa.


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  6. #6
    Originally Posted by Valoredramack Go to original post
    The Dark Ages and Medieval Fantasy is not limited to Europeans and Asians; that opinion is not remotely based on reality nor fiction.

    The Moors came from Northern Africa when they conquered Spain in 711 AD. The entire history of The Crusades had to do with Europeans fighting Arabs and Africans to spread Christianity, the Asian nations were not a major part of The Crusades, so you should probably go read up on your history instead of making up inaccurate information.

    Even the Romans had conquests in Africa during the early medieval ages, how do you think Egypt became a province of the Roman Empire? This idea that Non-European factions would not be popular is pure nonsense; what makes a hero popular in a PvP game is their design and movesets...not their regional origin.

    Also the irony about your comment is that Japan remained mostly closed off from European interactions during the Medieval Era except for trade; they were fighting their own civil wars among the shogunates and not fighting knights.

    So it's almost laughable that a game about medieval combat would neglect to include an Arab faction when in reality they where the primary opponent of the Knights in real life when it comes foreign warfare during The Dark Ages. If anything, the game would lose popularity by only adding more Caucasian and Asian factions because the world tends to notice these type of ethnic disparities and someone is bound to start publicizing it in Youtube videos and whatnot. Ubisoft is a big enough company, they can afford to employ the research needed to add more diversity to their game, which would better reflect the Medieval Era anyway.

    Even TV shows like "Rome" and "Vikings" have episodes in Africa; they didn't go to Japan or China, so let's not pretend that there aren't enough demographics who are interested in a faction dynamic that is more reflective of The Crusades.

    The next faction in For Honor should be a hybrid of Arabian and North African influences, which is based on the historical fact that Saladin's sultanate at the height of his power during the Medieval Era included Egypt, Syria, Upper Mesopotamia, the Hejaz, Yemen and other parts of North Africa.



    Thank you for the correction. I forgot about Egypt. My apologies.

    However, correct me where I'm wrong, of course, but when you talk about the Roman Empire or Spain, are you not talking about European influences? When you talk about Arabian influences or Arab factions, are you not talking about Asia as well as North Africa? I did say the medieval fantasy was mainly fulfilled by European and Asian characters but I didn't say it was limited to them. So yes, African influenced factions would be good as well.

    Originally Posted by Valoredramack Go to original post
    This idea that Non-European factions would not be popular is pure nonsense; what makes a hero popular in a PvP game is their design and movesets...not their regional origin.
    While I agree with that from a game design perspective, many have fantasised about knights, Vikings, and Samurais; and Ubisoft did choose to create the Wulin faction because they thought it would be cool. All of the designs of these factions have been influenced by their history, culture, and region. Remember, For Honor's core appeal was the medieval fantasy of Knights vs Samurai vs Vikings which had little focus on individual heroes but rather the bigger picture.

    Originally Posted by Valoredramack Go to original post
    Even TV shows like "Rome" and "Vikings" have episodes in Africa; they didn't go to Japan or China, so let's not pretend that there aren't enough demographics who are interested in a faction dynamic that is more reflective of The Crusades.
    I didn't say non-European or non-Asian factions would not be popular in general but I did say there are more popular choices among European and Asian influences, especially if we're talking about the Romans, Arabs, or the Crusades.
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  7. #7
    Originally Posted by Ghostizer Go to original post
    I know Ubisoft never listens to their player base, but it's worth an attempt. As of now, there are 4 factions in For Honor. Out of 4 factions, two of them are Asian. 50% of the heroes available are Asians. It's enough. There's enough combat ballerinas. The Hitokiri is one of the worst ones yet. Can't get him out of the executions, he can charge up the attacks forever so it's really hard to predict and you can't attack him to stutter him out of it. Also we have the Shugoki. Everything is fine except for his 50-50 attack. There's no way to reliably counter it, it's all guesswork.

    There's enough Asians now, Ubisoft. You're slowly killing the game with the release of each new annoying Asian. Find something new to spam. Everything is getting nerfed into oblivion but the Asians. It's time to stop.

    I have never before witnessed a game developer managing to kill of their own game with new releases as you do. Now it's just a frustration-fest. The game concept was good, but honestly, any other game developer would've been able to pull it off better than Ubisoft. It seems Ubisoft have no concept of balance, it's more just to satisfy the weebs.

    Just stop.

    Thanks.
    Originally Posted by Soldier_of_Dawn Go to original post
    The thing is, the other two factions are European. So how can you come up with a new faction that is neither European or Asian and would still be very popular with the community and newcomers? Examples include the Americans, Aztecs, Mayans, and Africans but would they be as popular as the pirates, Persians, Mongols, Spartans, Saracens or Romans? For Honor is about the medieval fantasy which is mainly fulfilled by European and Asian characters.
    Originally Posted by Valoredramack Go to original post
    The Dark Ages and Medieval Fantasy is not limited to Europeans and Asians; that opinion is not remotely based on reality nor fiction.

    The Moors came from Northern Africa when they conquered Spain in 711 AD. The entire history of The Crusades had to do with Europeans fighting Arabs and Africans to spread Christianity, the Asian nations were not a major part of The Crusades, so you should probably go read up on your history instead of making up inaccurate information.

    Even the Romans had conquests in Africa during the early medieval ages, how do you think Egypt became a province of the Roman Empire? This idea that Non-European factions would not be popular is pure nonsense; what makes a hero popular in a PvP game is their design and movesets...not their regional origin.

    Also the irony about your comment is that Japan remained mostly closed off from European interactions during the Medieval Era except for trade; they were fighting their own civil wars among the shogunates and not fighting knights.

    So it's almost laughable that a game about medieval combat would neglect to include an Arab faction when in reality they where the primary opponent of the Knights in real life when it comes foreign warfare during The Dark Ages. If anything, the game would lose popularity by only adding more Caucasian and Asian factions because the world tends to notice these type of ethnic disparities and someone is bound to start publicizing it in Youtube videos and whatnot. Ubisoft is a big enough company, they can afford to employ the research needed to add more diversity to their game, which would better reflect the Medieval Era anyway.

    Even TV shows like "Rome" and "Vikings" have episodes in Africa; they didn't go to Japan or China, so let's not pretend that there aren't enough demographics who are interested in a faction dynamic that is more reflective of The Crusades.

    The next faction in For Honor should be a hybrid of Arabian and North African influences, which is based on the historical fact that Saladin's sultanate at the height of his power during the Medieval Era included Egypt, Syria, Upper Mesopotamia, the Hejaz, Yemen and other parts of North Africa.



    I know right?! "Medieval fantasy" Fantasy, really?
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  8. #8
    Originally Posted by Soldier_of_Dawn Go to original post
    When you talk about Arabian influences or Arab factions, are you not talking about Asia as well as North Africa?

    I didn't say non-European or non-Asian factions would not be popular in general but I did say there are more popular choices among European and Asian influences, especially if we're talking about the Romans, Arabs, or the Crusades.
    First of all, when most people around here say "Asian", they are talking about East Asia....not Arabia...the topic of this thread is "enough asians" and I'm pretty sure he's not talking about the Middle East, so context matters regardless of geographical semantics.

    Secondly, you keep using the term "popular" based on no facts, just your own biased perspective. The reason why For Honor started with Knights vs Vikings vs Samurai is because they had to start somewhere and those are obvious terms in Western civilization. If they can introduce the Wu-Lin which is not a familiar term in Western pop culture, then they can include factions from other cultures as well. Either way, the game would benefit from adding a desert-dwelling faction with Arabian and African designs because it would blend into the For Honor universe based on Medieval roots and the gamer population is diverse to begin with so "popularity" isn't the issue.

    Prince of Persia has always been a popular game theme for the same reason that a faction in For Honor doesn't need to be European or East Asian to be popular. Character design and game mechanics are what players care about most for PvP genres; anything else is just role play.
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  9. #9
    Originally Posted by Valoredramack Go to original post
    First of all, when most people around here say "Asian", they are talking about East Asia....not Arabia...the topic of this thread is "enough asians" and I'm pretty sure he's not talking about the Middle East, so context matters regardless of geographical semantics.
    I made the same assumption too but I'm still waiting for the OP to clarify this.

    Originally Posted by Valoredramack Go to original post
    Secondly, you keep using the term "popular" based on no facts, just your own biased perspective.
    What I said was based on my observations. When it comes to ancient or medieval fantasy warfare or adventure, movie and TV producers have frequently focused on European or Eastern themes and settings, including folklore & mythology as well as historic, over the decades and there are countless examples of them with many more on the way. The same can be said for video games. You also have to ask yourself why 'weeb' is even a term. All this comes down to popularity but that doesn't mean themes/settings outside Asia and Europe wouldn't be or haven't been popular as well.

    I will admit that Hollywood has also produced content based on ancient Egypt quite often. So as for my personal bias of which factions I think would be most popular, it leans towards the Roman Empire and ancient Egypt but I would say my bias for those are no greater than your bias for an Arabian & North Africa faction(which I'm not against, btw). All of my other mentions are, again, based on my observations. Are my observations subjective? Like everyone else's, to a degree.

    Originally Posted by Valoredramack Go to original post
    The reason why For Honor started with Knights vs Vikings vs Samurai is because they had to start somewhere and those are obvious terms in Western civilization. If they can introduce the Wu-Lin which is not a familiar term in Western pop culture, then they can include factions from other cultures as well. Either way, the game would benefit from adding a desert-dwelling faction with Arabian and African designs because it would blend into the For Honor universe based on Medieval roots and the gamer population is diverse to begin with so "popularity" isn't the issue.
    Yes, they had to start somewhere and the reason they started with the Knights, Vikings, and Samurai was that they were the most popular choice thanks to Hollywood and Eastern producers' influences as well as the type of games that came before For Honor. Chinese culture is very popular in the West as well as the East, again, thanks to Hollywood and Chinese film producers, so the title Wu-Lin not being a familiar term wasn't an issue when it was known that a Chinese faction was coming to For Honor.

    Would an Arabian & African faction do well in For Honor? Yes, for the most part, given the history, themes, and designs that would bring and how well the faction would fit in For Honor's universe.

    Yes, the gamer population is diverse but popularity will always be an issue from a business standpoint. In general, if it's not popular enough or at least perceived that way, it won't be worth the investment.

    Originally Posted by Valoredramack Go to original post
    Prince of Persia has always been a popular game theme for the same reason that a faction in For Honor doesn't need to be European or East Asian to be popular. Character design and game mechanics are what players care about most for PvP genres; anything else is just role play.
    Factions don't need to be Asian or European to be popular but a lot of the very popular choices happen to be European and Asian. The initial themes and fantasies behind each faction determine their initial and core appeal since, as you've mentioned, players do enjoy role-play, which is a big aspect in For Honor, but also, as you've mentioned, the character design and game mechanics will determine whether the players will stay interested in that character. Take Black Prior, for example, many have fantasied and wished for a sword & shield knight so the sound of that resonated well with the community. What kept the community's interest was BP's gameplay and overall character design. Then you have Jormungandr. Again, the thought of a Viking hero with a hammer resonated well with the community but when they became familiar with his moveset and overall design, many were disappointed as they expected something else.

    So while the moveset and overall design of a hero is critical to its popularity, the theme and fantasy aspect is still relevant. Why do you think many new players flock to Warden and bring his stats down in the state of balance? It is just because he is easy to use, well rounded, and one of the best duelists in the game? No. Even the developers acknowledged that the fantasy element is at play when it comes to pick rates. That's one of the reasons why there's always been a disparity between the competitive tier list and the pick rate from the overall population. You also have to bear in mind that a lot of players do stick and have stuck with weak and broken heroes like Peacekeeper, Centurion, and Shinobi. Other examples include Lawbringer, Orochi, Warlord, and Shugoki before their reworks. Then there are the subreddits and discords with their themes and the popular memes among the For Honor community such as 'Deus Vult' which led to that problematic 'Vultcano' meme in the faction war. You also have the emotes, cosmetics, fan art, fan fiction, cosplay, and themed YouTube videos.
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