So we got first "balance" patch. Imo fail . Whats wrong?
AI still godlike accuracy
AI run way to fast
AI see you when there is no LOS
AI can damage you with SMG when me using rifle cant damage AI cos im out of range ( i can see them in scope and shot but no damage)
AI accuracy when throwing grenades, when using grenade launcher you get sniped when behind cover
AI can hit you behind cover
AI healing stations still 99% hidden behind cover, overhealing is at re-tarded lvl
AI spam skills
AI can snipe you with indirect fire from behind the cover
AI medics ress in 1 sec when our mostly useless reviver hive need like 5 sec
BT doggies still deal way to much damage when running like crazy
Minigun dog 360 1 shoting
AI simply CHEAT at every lvl of activity. If we got rules in D2 for players to follow them like accuracy, range , etc same bloody rules must be for AI !! SIMPLE enough?
Enough about broken AI, now lets talk about agents.
Armour mean nothing. Why armour cant reduce inc damage by a % same as in D1 and many other games? Its just empty and useless number.3 types of builds, pure dps, tank or skill. Kinda boring.Hybrids got no place so far.
Healing for DPS classes is at pathetic lvl. If you want to use drone AI will snipe it from far away. Launcher? No worries you will get grenade exactly in your spot so you must run away, max 3 x use with long cd for non skill builds.We can only carry 4 armor kits with long *** activation time. Why we cant have insta heal like dumb cheating AI?
Most weapon types a very underwhelming. Or you play rifle at any range or LMG . AR,SMG, MMR need buffs, thats for sure. Shotguns useless, only tanks can benefit from shotguns, Still AR, rifle or pistol is better depends which shield type you using.
Cover is bugged, You get hit when hiding, your get hit by all kinds of grenades , you get easly damaged when you peak from cover to shot charging enemies.
Suppressing enemy with LMG is close to useless, ofc they will hide and thats it, they stay hidden untill you start aim at another target , then cheat AI will poke and snipe. Why suppressing fire cant lover AI accuracy, damage output lets say for 5 sec?
Grenades .hmmm usefull only when you starting fight. Other than that AI will roll and sprint away. Sometimes its ok to just throw grenade to force cheat AI to leave spot. Why we need a damn talent on chest piece to **** grenade, wtf is that dumb idea? Super agent dont know how to use grenade in proper way, lol.
Will just point at broken talents and gear sets that simply not working. You willing to nerf one over performing weapon asap but need weeks or even months to fix freaking bugs that ruin fun from gameplay.
FIX bloody reviver and bug preventing ress other downed agents!!!
SHD watch, such nice option for farm and buff your agent implemented in horrible way. Why we cant choose which stats we want to lvl up? Why as a dps player i am forced to put points in damn skill tree? why waste point in useless scavenging? Whole lvl for 10 electronics? LOL. Great idea but pain is the butt, wasted opportunity. Give us option to reset and put our points where we choose.
And last and imo one of the most important thing...LOOT. You Devs said we gona get less loot but in better quality, sorry to say but 95% of loot is S H I T and is insta sold or deconstructed. Exotics most usless, with horrible rolls, all exotics must have max rolls or we must get option to upgrade then using exotic mats (prefer second option).
Myself playing at heroic difficulty, mostly solo, 4 man missions very often, from time to time 2-3 extra directives in use for extra XP. Almost 400 lvl SHD.
I can agree with 3 things. ^.^; Loot for sure needs fixing. Doing a Heroic 4 CP and getting all Purples but 1 or two yellows is kind of horrible. Lol
Drones for sure need a buff at higher levels. Either armor/health they die off super quick, but Challenging and below are super useful and fun so for sure could use a buff for Heroic/Legendary.
The AI could go back to learning not to rush again. xD Every single type of enemy loves rushing now early on and it's a pain to deal with in many situations.
The rest of it is a strong point of view for most players I'm sure, tho for me I find everything else fine as it adds to some challenge in Heroic/Legendary. ^.^
As for the 360 on the Dogs spin, they did make it a bit easier to get to cover for it. You're not really ment to go Rambo and stand up shooting it while it's happening. Lol
However, I support your view for those players who feel these are a bit much. It's important to address all views so they can balance things out for all players.
Agree with all your points. I also think fire damage (and poison!!) is way too high. If I get hit 4 times by an incendiary bullet....I'm dead. One fire grenade and....I can survive dead but I need to move and then I get instagibbed by the other 300 npc's.
Getting to season level 35 and then we'll see what Massive is doing to fix this. At this point I think they are catering to 5% of the player base and forget about other 95%.
Casual player btw, playing mostly on hard. But I have a right to enjoy the game in my own way though, right?
I’ve found ways around some of the issues. I have my map set to challenging with 5 directives.
The factions all have call-outs. Listen for them. If you hear ‘throwing a grenade’ use the cover to cover mechanic to get yourself out of there. The grenade will land at your last location.
The enemies with special ammo are highlighted on my map so I know who exactly is gonna shoot me through cover. It’s the splash damage that’s the problem. I was one story high and a heavy gunner from the True Sons was lying on the ground suppressing me in cover. I died to that NPC even though he had no line of sight. Splash damage is a problem. The trick is to either take him out the moment you see him or again use the cover to cover and flank him. If flanking is day an option grenade him to disrupt his positioning. I use blind so I get the pleasure of killing him myself.
Every faction has your nemesis. Target them first. Rushers are in all factions and must be dealt with also. Back-up, but do not turn your back on the group for too long. There are weird mechanics in the game where if you turn your back on a group of enemies regardless if they can see you or not they will hit you. The moment you turn around those who didn’t have line of sight will stop shooting.
Drones of all types. Shoot them the moment they are deployed. Certain drones will explode killing the operator. Some will malfunction and drop its pay load on the operator. Shoot the drone outta the sky.
Use your surroundings. No but camp an area. Stay nimble and circulate around the enemy. Moving your position will force the enemies to alter theirs. If you’re in control of the battle ground then you’re more likely to win. If the AI is in charge of the battleground then they will put you into pinch points, flank you from both sides, grenade spam your location and generally make your life a misery. The AI is programmed that way. It’s a tactical cover based shooter. Get you Army head on, and kill them SOB’s. Lol!
The 3 things that bug me in this hell **** of a game...
1. Skills ? Whats the god damn point of putting yourself at Tier 6?.. Your skills are targetted instantly and destoryed (I could have understood this in TU7 because you where a jack of all trades). But you are getting rid of all your weapon DPS and your defense to play a skill build yet the skills are useless. Overcharge is not as good as they said it was in State of the game (They used the one that looked VERY COOL) yet pointless.
2. Bugs. I have to ask did massive put this together in a week or something?.. Seriously I do remember the Snow Drop engine video from Div 1 (You said we can craft new area's very quickly to get it out to the public) So did this happen with New york? Because the Map is nice. Pitty about your ****ty game's inna workings.
3. PVP DZ's/LOOT. You stripped the Thiefs den and left the trophy to get there? Lazy as ****. DZ resources mean nothing now, Pvp is so horrificly bad its just a one shot sausage fight.
Loot is just as bad as it was back in TU7 if not worse.
Thats just my views on it. Game needs fixed alot but the way of the world atm lets leave that for when things are little better eh?!..
Peace
Sorry to burst your bubbles, but it sounds to me you guys are playing waaay above your skill and/or gear level. Right now even with my mixed bag build (whilst I am re-farming my gear) I don't have like 99% of the issues you are talking about. I guess we are playing a different game or something. /s
I keep reading around this forums about god-like NPC that ress in 1 second, red enemies that take 100 bullets to go down, cheating NPC that shoot your through concrete walls etc etc and I haven't seen any of that.
Yes, enemies can shoot you, whilst in cover -- it's called high and low ground mechanic. Some cover also leaves you partially exposed. You have to be constantly aware how and where you move. There is also the cover from cover mechanic, which I've seen a ton of people not using properly and then they wonder why they go down fast.
The revive hive can get shot, but it won't happen if you have placed it properly in the first place. The same is true for all other skills. I don't know how you guys use your skills, but even on skill tier 2 my skills aren't getting destroyed instantly. You have to be mindful that tanks (especially Black Tusk ones very easy destroy your skills with focused fire or rush over to them), so I again you have to think ahead about when you use them and where you place them.
Loot can be a little underwhelming at times, but you can't expect to fill up your inventory and library with god rolled gear in a week or so. It's a long process. Before the update I had my library filled with god rolls, but it took me a good 4-5 months to do so, maybe even more. I really didn't keep count. So to expect to have god tier drops ALL the time is very unrealistic in a game where RNG is such a huge factor in the gear you are getting.
Sorry to be blunt, but 90% of what I am reading here seems to be a learn to play issue and rest is just you being inpatient, about putting the actual time it will take for you to get god rolled gear.
RNG is RNG. Some have it better, some have it worse, but in time YOU will eventually get better loot and respectively better gear. Hopefully when you actually learn how to optimize your builds and how to play the game mechanics properly you will come to see those issues you are having right now aren't issues with the game, it's with how -you- play the game currently and with your own mindset.
You play on PC?Originally Posted by Neo_Intended Go to original post