Polarity Switch is DOPE
I'm freaking loving this and I don't even know why. It's satisfying for whatever reason. I don't even care if I get shocked every once in awhile because I'm usually doing easy / low stakes content. I'm shocked so many folks are complaining about it! But then again, they're the ones getting shocked I suppose. I'm not one to coddle Ubisoft and the decisions being made on this flailing game, so don't dare mistake me for some false positivity sowing sycophant.
Put your 108% red builds and your baker's dozen away for a lil bit. This event is far less stressful than trying to speedrun Vs bullet sponges on missions with rando's. It just takes a tiny bit of focus. I suggest a balanced red/blue/yellow build. But any build can work. While I'm still using Baker's Dozen, using it puts you at a tiny disadvantage. If your magazine is full, you can't waste a bullet into the air and expect to be able to reload. The Baker's Dozen's talent prevents you from losing that bullet. Instead, you have to fire that bullet at an enemy. For whatever strange reason, I like that challenge as it enforces good tactics rather than encouraging us to waste precious ammo. One of the most important things, you're going to have to turn your difficulty down a level unless you're one of the more skilled and focused among us. I don't think it's a great idea to go about your usual heroics and raids and harder content while also doing this event.
What I would have liked differently -
The grind is a quite high. Most of the objectives are so similar that were going to grind for all of them at once and there is a reasonable chance we won't complete any of them.
Come on, really? Signature weapons and side arms have a polarity too? These are weapons of desperation and flourish. Signature weapons should work with both polarities. Side arms should work with neither - having no damage buff, but incurring no penalty.
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