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  1. #1

    Ps4 sound lag

    Ps4 sound lad is ridiculous, almost game breaking, Ubisoft can you fix you fn game? Before dlc the game was way better you fu it up with every patch.....
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  2. #2
    Ubi-Mark.'s Avatar Ubisoft Support Staff
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    Hello Steve2674,

    Sorry to hear that you are experiencing sound issues.

    Can you please provide us with full description of the issue including a short video of this occurring? Many thanks and apologies for any inconvenience caused by this. If you have any additional questions, please let us know.
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  3. #3
    Originally Posted by Ubi-Mark. Go to original post
    Hello Steve2674,

    Sorry to hear that you are experiencing sound issues.

    Can you please provide us with full description of the issue including a short video of this occurring? Many thanks and apologies for any inconvenience caused by this. If you have any additional questions, please let us know.
    Hey Ubi-Mark,

    I am also experiencing sound lag, and I noticed it happens a lot today(after the maintenance last night?).

    For some examples, with the rogue agents they would spawn with that signature boss-fight music? But I didn't hear it when I walked right into it and died, not their fault is was meant be an ambush.

    Also NPCs(friendly or hostiles) are appeared as invisible while free roaming, and only shows up after I stared at em for a while. It's hard to do anything about the hostiles or damage them at all.

    Also, my seekers sometimes would do nothing after I threw/deployed it at enemies, it was a) missing the effects(sound and explosion) b)not targetting enemies as it should, and just went straight for cd.

    Hope it helps, I can try and capture some footage if I can.

    Thank you
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  4. #4
    I didn't experience any sound lag after I install the game to a SSD, maybe it's time to swap out the old harddisk in PS4
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  5. #5
    Coming out of safe houses, sometimes the soundeffects dont play for about 5-10 minutes - you can engage in gunfights and nothing, then after 10 minutes it plays 1 gunshot, 1 hit sound, 1 enemy voice line, and a footstep noise, then its fine.

    Wall street bank mission dragov, near boss room - Dragov plays all his voice lines at once "our brothers and sisters" - all those ones - just after you go through the room with the electric fence.

    Presumably a buffering issue?

    Potomac event centre - "agent i didnt send reinforcments" - kelso appears, runs ahead - immediatly plays "im not dead, dont everyone cheer at once" and "i need you to cover me while i head to the balcony" and manny's "is that kelso?" lines play all at the same time in a deafening cacophany of noise.
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