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  1. #1

    Keeping AI Helicopters Airborne?

    Hey mappers, had a question: I've never been able to find a reliable way of keeping AI controlled helicopters in the air. I've tried putting down the control zones on top of Antenna's or just in the air by themselves; however, often the AI tends to just bounce around designated area in their helicopter until they just decide to land somewhere random. A few months ago, I played someone's Alcatraz map where they had it set to have a civilian AI fly overhead and maintain a position allowing you to grapple and extract by it. I tried downloading and replicating what they did but it just doesn't seem to be working for me. If anyone has any guides, videos, or other tutorials, that could tell me how to keep the AI flying around in their helicopters at all times, I'd really appreciate it.
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  2. #2
    jcoffeycup73's Avatar Member
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    Aug 2018
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    Use a Rush Point for a control zone, positioned up where you want the copters to hover. If you use a combat helicopter it should circle the area. If you use a basic copter it will hover but stay stationary.
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  3. #3
    Can't thank you enough, have had this problem for so long! Also good to know that different helicopters types will act differently as well, thanks again!
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  4. #4
    GenesisMD5745's Avatar Member
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    Originally Posted by jcoffeycup73 Go to original post
    Use a Rush Point for a control zone, positioned up where you want the copters to hover. If you use a combat helicopter it should circle the area. If you use a basic copter it will hover but stay stationary.
    I had no idea this was a thing. Would be great if Far Cry 5 had an in-game guide to tell us these things.

    Some of my older maps could definitely benefit from this. I could update some, provided I hadn't deleted some locally.
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