1. #11
    My favorite role is crowd control in div2.

    Managed to get the imperial dynasty holster yesterday and its awesome. 3 china, 2 wyvern. 6 yellow with status effect and skill haste maxed on most pieces. Spotter on the vest and i believe wicked is the other talent on the bp? The one u gain 18 wd for 20 secs after applying status effects.

    Using blinder firefly with 23 sec blind duration and disruptor scan with 14.3 sec duration on a 15.6 sec cd so the scan is almost all the time up.
    No drones, no turrets, its awesome. And to top it all every bad guy who comes too close gets set on fire and screams and tics for like 80-90k for about 10 secs.

    I think skill haste is affecting the holster cooldown which is supposed to procc every 40 secs. But i feel its more like 20 secs max.
    They are on constant status effects and cant do anything most of the time so the team can just melt them.

    Weapons i use a ctar and sweet dreams. Nothing more satisfying than knocking a purple shotgunner or heavy to death.
    Headshots with the ctar extend status duration about 50% on the next status affect applied.
    Specialisation is survivalist of course.

    Loving this build, i named it crowd control monster
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  2. #12
    xcel30's Avatar Senior Member
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    Originally Posted by Deadshot--Prime Go to original post
    This seems pretty interesting, I loved OD before the update, might give this a whirl!
    I do reccomend getting the chest piece, getting 35% bonus weapon damage while using hollow point ammo certainly is worth it, even more with slow hard hitters like shotgun, it actually lets you kill stuff with them and works wonders, just use a random skill to cause bleed and wack 'em with the sweet dreams to get ammo to drop, pretty sueful if you decide to run sadist on few weapons, also it just makes crossbow ammo drop like crazy, have fun with that
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  3. #13
    Bug warrior build(Joking)
    All armor main stat
    Exotic chest
    Blood sucker bag
    Chatter box
    Shield+scan pulse

    Solo heroic(tech)
    1pc wyvern tech
    2 pcs Hana-u
    2pcs China light
    Exotic glove
    Talent:glass cannon + tech support.
    Sniper tower + firefly.
    Weapon sweat dream + any rifle
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  4. #14
    Originally Posted by ViciousSpirit Go to original post
    My favorite role is crowd control in div2.

    Snip

    I could improve my build slightly over the past 2 days and boi it is such fun to play i tell you. Pretty sure all randos i played with will agree. Strong cc will make every mission a walk in the park. Highly recommend trying it yourself if you still struggle on 4 man heroic content
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  5. #15
    * 3 Hard Wired: 15% Skill Haste, Damage, Repair
    * 2 Hanna U: 10% Haste & Damage
    * 1 Wyvern: 10% Skill Damage-Overwatch Talent or Glass Cannon (I Switch Them Often)
    * Gear Pieces All Equipped With Skill Haste Gear Mods
    * Technician: 10% Skill Damage, 12% Proxy Damage

    * Lady Death SMG: 60% Ballistic Round Equipped Skills' Damage
    * God Rolled Everlasting Gaze: Perfect Perpetuation Talent
    * Sniper Turret: 5.5-6m Damage/Depends On Chest Talent
    * Jammer Pulse: 34m Radius, 15s Cooldown.
    * Riot Foam (Instead of Jammer): 13s Ensnare Time, 17s Cooldown

    SHD: Max'd Out On Ammo, Weapon Damage, Skill Haste, Health.
    Just starting on Skill Damage, Headshot Damage, Stability, & Hazard Protection.
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  6. #16
    Just go all Red and blast everything in the face. Game over :P
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  7. #17
    I have three builds I'm currently running, all of them skill builds and are easily able to duo or even solo heroics.
    Status build:
    Acosta go bag
    Golen chest
    Hana-U gloves
    Hardwired mask and kneepads
    Improvised holster (for yellow slot)
    Perpetuation rifle
    Tactician spec for +1 skill tier
    Everything is status and haste, everything. CD for foam chem is about 14sec and lasts 20sec with 7 charges. CD for blinder drone is about 21sec and duration is 22sec with 10 targets.

    Healing build:
    2pc hard wired
    1pc hana-u
    2pc murakami
    1pc alps
    Kinetic Momentum and Safeguard with Reformation weps
    Everything is skill repair and haste (need 90% for 1sec charges on hive)
    Survivalist spec for healing seeker, elite damage reduction, and plus healing. Sometimes switch to tactician if we need shock resistance against black tusk
    Usually run heal seeker and either restorer hive or heal chem depending on how well we stick together, but if we have a dedicated tank I'll swap seeker for repair drone. Chem does about 2.5-3m and hive does about 700k per charge with safeguard up

    Skill build
    Kinetic Momentum, Perfect Spike, and Perfect Combined Arms
    3pc hard wired
    1pc wyvern
    2pc Hana-U
    Everything is skill damage, 20% hazard 10% explosive
    Demo spec for burn resist, damage to enemies out of cover for the team, and shrugging off explosives
    Turret and Drone. Turret hits for about 211k and drone hits for about 141k with just self buffs (obviously higher with things like overwatch)

    If I'm feeling frisky I can and do swap out my skill build's kinetic momentum for Skilled and run mortar turret and cluster seeker

    Edit: haven't ran healer in awhile, couldn't remember off the top of my head
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  8. #18
    TheGeckoHimself's Avatar Senior Member
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    Originally Posted by ViciousSpirit Go to original post
    I could improve my build slightly over the past 2 days and boi it is such fun to play i tell you. Pretty sure all randos i played with will agree. Strong cc will make every mission a walk in the park. Highly recommend trying it yourself if you still struggle on 4 man heroic content
    Oh yes, i love this build. I even made a thread about it. In case if you are interested I can provide a link.

    I do have a slightly better stats: Firefly 24 sec duration and 21 sec cooldown and EMP pulse with 13.4-sec cooldown and 15-sec duration. If i can get to 13 sec cooldown - i will have an infinite EMP effect (13+ 2 sec charge time VS 15 sec duration)
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  9. #19
    all red simple is that
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  10. #20
    TheGeckoHimself's Avatar Senior Member
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    My builds are :

    1. Rifle build - pretty standard (my favourite solo build). I'm not using Perfect Glass Cannon, but Unbreakable instead. Just keeps me alive.

    2. Two Healer builds (group play only) - with an exotic backpack and a weaker version with an exotic chest.

    3. Shield build (group play only) - 4 piece Patriot + forge+ perfect vanguard

    4. Status Effect build (group play ONLY) - also one of my favorite builds! So much fun to play!



    Overall I'm happy with builds because every build completely changes my playstyle. So we do have some build diversity with Gear 2.0 after all
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