Why? Because this talent was popular in TD2 communite and very playable. And when something is popular in this game = nerf or remove or remodeled incoming . Ubisoft in action
Whilst I'm enjoying the game still they removed too many talants and mod slots. I sort of sense they thought that with some synigise applied to builds your agent became a bit overpowered and we wouldn't want that in the division franchise would we 😂
full dps tend to run glass cannon on the chest and the talent on backpack that gives 25% weapon damage but removed for 4 seconds if hit its a good combo 50% extra damage