Originally Posted by Soldier_of_Dawn Go to original post
I'm also under the impression that these map changes are geared towards making the game more competitive. Perhaps the devs should consider competitive servers & playlists so the needs of the casual player base don't get compromised.
that's been my impression as well. and as suggested by Kryltic, I think it'd be a better idea for them to have the hazards randomized each time the map loads rather than removing them completely. In this sense there'd be at least 3 different versions of Harbor and Overwatch.

if babyproofing is indeed the goal here then the devs should consider loading the 4v4s into the arena maps. It'd be a huge time saver