Okay, I kind of came up with a good, albeit obvious idea for a character. You could see him in various forums, especially often in reddit, however, I have never seen anything original in terms of the battle system.
Name: Bastard
Primary Weapon: Long Sown, not a bastard one (possibly a dagger, for one-handed stance)
The main feature is the change of stands. Probably, by pressing “C” key.
One-handed stand, and two-handed.
One-handed (protective):
Based on counterattacks, the hero becomes similar to the class “Assassin”, or rather, “Hybrid”.
- Pulls out a dagger to parry (problems with customization, therefore, can be excluded)
- Heavy attacks get slower, all attacks do less damage
- There are deflects that cause moderate damage, or disorienting the enemy (and burns his stamina) (heavy and light accordingly)
- A quick, two-stage zone (I know how it looks, nad I have no idea how to describe it. Ha ha, classic)
- You can not apply a heavy after a parry, or guard break, however, you can burn out the stamina with a special technique
Two-handed (attacking):
Probably, more like "Vanguard"
- Normal attack speed, increased damage, the hero becomes more squeezed, possibly several unlbocks
- Deflect only forward, with substantial damage (however, you can have time to block it), or the guarant stan effect with the loss of stamina. (also strike with pommel)
- The slow zone, however, catches a solid area.
- Last heavy is unblockable
- Translation of heavy attacks from sides, in top light / stun tap (kind of pk has now)
Will have a dodge with an attack on the leg from behind, imposing bleeding (not necessary).
The ability to change the stance during the series in order to complete it with an unlbockable, or confuse the enemy in timings.
I don’t know how balanced it looks like in today's realities, however, Hitokiri seemed in the beginning as an IMBA, as well as like Tiandi (although, nothing changed). The basis of the hero is the change of stances. I tried to make sure that the player did not use only one of them, which he would have liked more, but changed them. It didn’t work out very well, as you can see. However, I still think, that stance is what this character really needs.
As for the design, there were also a couple of ideas. Something like a man in kind of leather, thin armor, and a wide hood (wider than in the picture) that would hide his face with a black shadow.
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