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  1. #1

    NYC Keneer, James Dragov and Vivian Conley Comms

    So has anyone else been trying to find the location of all James Dragov and Vivian Conley Comms?

    Currently the people searching has not found the 10th James Dragov Comm and Vivian Conley currently has 4 missing.

    2 of Keneer NYC comms are currently not found as well.
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  2. #2
    CptCombatGamer's Avatar Banned
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    I've been all over NYC the last 3 days trying to farm Intel...

    I found only 3 out of like 11 I'm missing.....

    Have no clue where they are either....

    I gave up....

    Some day I may stumble across them...
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  3. #3
    Originally Posted by CptCombatGamer Go to original post
    I've been all over NYC the last 3 days trying to farm Intel...

    I found only 3 out of like 11 I'm missing.....

    Have no clue where they are either....

    I gave up....

    Some day I may stumble across them...
    At this point I suspect they are hidden inside buildings players can enter but have not found a entrance into them yet. Some of the buildings I've been through had some fake out doors where they look like those fake doors but they are actual doors with locks on the other side we have to shoot but first must find the right door to get inside to shoot those locks.

    The game developers do love to makes us play which door is a actual door since the Division 1 days when it comes to finding Audio Logs and other collectable items through back in D1 we atleast had the K9 unit to help us locate any Intel logs we are missing.

    Wish we can get the K9 unit back to sniff out those left over Intel locations or at least make the function a part of the Control Point abilities when they are properly supplied.
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  4. #4
    CptCombatGamer's Avatar Banned
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    They would still pop up on map if your close or ISAAC would tell you "In vicinity"


    I haven't had that...

    And I stopped counting after like 8 missing yet....

    Just can't be bothered.

    They will pop up eventually...
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  5. #5
    Originally Posted by CptCombatGamer Go to original post
    They would still pop up on map if your close or ISAAC would tell you "In vicinity"


    I haven't had that...

    And I stopped counting after like 8 missing yet....

    Just can't be bothered.

    They will pop up eventually...
    It is more of a issue of Range detection for these audio logs and Echoes.

    Heck I passed by a lot of audio logs simply because I was not right next to the audio log due to being only 4m to 5m away from it which is still very close to it.

    It seems the range for the Audio Log to register on the Map tends to be within 2m to 1m range but at 3m to 5m range we should begin to hear a audio log sound. Unobtained Echoes in the World Map tend to have ISAC warn you it is nearby if you're atleast 10m away from it.

    I think they need to buff the Audio Log locate range to atleast 5m and increase it to 10m if players have the CP in the area well supplied or atleast give the CP the ability to locate or provide a "?" location for unobtained audio logs and echoes so we have a hint to see where should we start looking.
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  6. #6
    me and my other half, are stuck on 2 aaron keeners, 3 vivian conleys and 1 james dragov, we have been trying all over NYC andthey are just not appearing. even the youtube streamers/ uploaders i know who play the game are having this kind of trouble. it then starts to get boring trying to find these comms. ive even tried online maps of where the comms are and even them they cant find the ones im looking for.
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  7. #7
    Originally Posted by Flowercrazychic Go to original post
    me and my other half, are stuck on 2 aaron keeners, 3 vivian conleys and 1 james dragov, we have been trying all over NYC andthey are just not appearing. even the youtube streamers/ uploaders i know who play the game are having this kind of trouble. it then starts to get boring trying to find these comms. ive even tried online maps of where the comms are and even them they cant find the ones im looking for.
    I am starting to think these are not even added into the game yet until maybe they add invade version of the NY Dungeons.

    The audio log requirement of being atleast 1m to 2m range (basically need to be right next to it) for it to be marked on the Map is really making things difficult for players if they are really in the NYC world Map.

    i am still stubbernly searching for them once in a while because I suspect there are a few builds I have not discovered a way into yet or they could be hidden in the NYC sewers behind one of the locked doors in the sewers.
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  8. #8
    My.Own.Savior's Avatar Member
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    @ orrthehunter
    Thanks for the info... I don't specifically search for those collectives, I just take them as I discover them.
    So after your post I had to check all my characters ( I play 4, two are level 40 NY other two still in DC )
    Character 1 (NY) has: Aaron Keener=4, Vivian Conleys=4, James Dragov=4
    Character 2 (NY) has: Aaron Keener=6, Vivian Conleys=6, James Dragov=8
    Good Luck
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  9. #9
    Hi, same here, still waiting for some info about these intels
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  10. #10
    Originally Posted by orrthehunter Go to original post
    i am still stubbernly searching for them once in a while because I suspect there are a few builds I have not discovered a way into yet or they could be hidden in the NYC sewers behind one of the locked doors in the sewers.
    ^ This.

    I seriously do believe it's either the sewers or some building we are currently locked out of for whatever unknown reason. I have been all up and down Two Bridges trying to find the Conley comms thinking that is where they could be.

    Or (And here's another theory) it could be they bugged how many comms were actually supposed to be in the game versus how many appear in progression. Maybe we already have the subset completed but the game doesn't register that because it says there's more to find? This was the case a long time ago. But no longer in this one particular instance.

    Just a thought.
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