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  1. #1
    Agent_Ares's Avatar Senior Member
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    Dec 2019
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    This game went from Cover Shooter to Run Away Shooter.

    When you reach a stage if you attempt to leave cover you can die in 2 shots.
    Enemies have Insane amount of Armor + Overhealth + Shield + Gun + and just runs upto you with no practical weak point - the only option is keep running away to keep immense about of distance.

    I am honestly surprised at this point Massive didn't create a unit that can just walk through walls - have jetpacks - and homing missiles.

    I would joke about Massive Creating a Unit that can shoot through walls - but True Sons Machiengunner can actually shoot through walls.



    There really needs to be some practical balance patches
    I had to fight 4 Rogue Agents in the tiny room in Union Station ( The little bar with a drunk Hyena sleeping )

    We had a Machinegun Warhound spawn behind us in a tunnel map - though can't remember which one off the top of my head. It just did its little spin to win and wiped the team from behind.


    Wouldn't it make more sense the more powerful the unit is - the more apparent their weakpoint needs to be?
    Its a simple balance philosophy. If you guy have a person running with a shield - there needs to be a weakpoint to counter it as if you shoot a Gold Runner in the feet their recovery time is 0.8s
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  2. #2
    Sinfultee's Avatar Member
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    Have you done the invaded zoo on challenging? OMG, what a treat. In some places, not one but two spinning mini guns of raid mechanic death. The mortar area part is absurd, with pinpoint mortars, sniper dogs, chain gunner tanks. The crocodile pit spawns a chain gunner boss to your front and several sniper dogs to your rear and no real cover...who play tested that?..oh nm.

    I've found it's become a "fight in the transition area" shooter, because many times they aggro before you even get to the next area, and stepping inside the door is instant death.
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  3. #3
    Instead of complaining about difficulty how about ask for advice on how to build better , challenging is no longer hard.
    I walk around with 1.5million armour with perfectly unbreakable so is essentially 3million , skill shield with 5million health on it , my dps is a bit low at 70.2k but my critical hit is above 50% so when i shoot every other bullet hits at 110k-165k sometimes more and thats and smg.
    If you are on xbox msg me and i will help get a decent build for you or instruct so go in right direction.
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  4. #4
    Sinfultee's Avatar Member
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    I think most people are really not complaining about difficulty. The game needed more challenge. The complaint is about absurdity.
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  5. #5
    Originally Posted by cheesey-rust Go to original post
    Instead of complaining about difficulty how about ask for advice on how to build better , challenging is no longer hard.
    I walk around with 1.5million armour with perfectly unbreakable so is essentially 3million , skill shield with 5million health on it , my dps is a bit low at 70.2k but my critical hit is above 50% so when i shoot every other bullet hits at 110k-165k sometimes more and thats and smg.
    If you are on xbox msg me and i will help get a decent build for you or instruct so go in right direction.
    How to build better? Are you serious? This game is as linear as it can possibly be.

    I guarantee the only adive you would give that person is, "You need more damage" or "You need more armor"

    "How to build" lmao
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  6. #6
    LubzinNJ's Avatar Senior Member
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    I had a similar thought last night. Ran in to an elite patrol of Cleaners. Ended up retreating halfway across the West End district trying to keep distance between the Heavy and myself, all while getting bombed by the drone and having to fight through other random mobs I ran in to.
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  7. #7
    DarkKnight27us's Avatar Senior Member
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    Originally Posted by Agent_Ares Go to original post
    When you reach a stage if you attempt to leave cover you can die in 2 shots.
    Enemies have Insane amount of Armor + Overhealth + Shield + Gun + and just runs upto you with no practical weak point - the only option is keep running away to keep immense about of distance.

    I am honestly surprised at this point Massive didn't create a unit that can just walk through walls - have jetpacks - and homing missiles.

    I would joke about Massive Creating a Unit that can shoot through walls - but True Sons Machiengunner can actually shoot through walls.



    There really needs to be some practical balance patches
    I had to fight 4 Rogue Agents in the tiny room in Union Station ( The little bar with a drunk Hyena sleeping )

    We had a Machinegun Warhound spawn behind us in a tunnel map - though can't remember which one off the top of my head. It just did its little spin to win and wiped the team from behind.


    Wouldn't it make more sense the more powerful the unit is - the more apparent their weakpoint needs to be?
    Its a simple balance philosophy. If you guy have a person running with a shield - there needs to be a weakpoint to counter it as if you shoot a Gold Runner in the feet their recovery time is 0.8s
    So you want to roll through the moat challenging content in the game and what? One shot the hardest enemies with a low end pistol while not taking any damage from any of them? Because that's what it sounds like you want.

    The game is finally challenging and fun to play again and all the people can do is complain that they can't just auto-win every fight and steamroll the content without having to think or pay attention to what's going on.
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  8. #8
    Agent_Ares's Avatar Senior Member
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    Originally Posted by cheesey-rust Go to original post
    Instead of complaining about difficulty how about ask for advice on how to build better , challenging is no longer hard.
    I walk around with 1.5million armour with perfectly unbreakable so is essentially 3million , skill shield with 5million health on it , my dps is a bit low at 70.2k but my critical hit is above 50% so when i shoot every other bullet hits at 110k-165k sometimes more and thats and smg.
    If you are on xbox msg me and i will help get a decent build for you or instruct so go in right direction.
    My shots do 1.5 - 2 million damage ( Before crit )
    I have a perfect god roll M1 - with all 3 Stats Maxed with a +50% damage buff ( stacks 10% damage buff each headshot )
    With a 90% crit damage buff

    You could tune it up better, but not by much.

    Originally Posted by DarkKnight27us Go to original post
    So you want to roll through the moat challenging content in the game and what? One shot the hardest enemies with a low end pistol while not taking any damage from any of them? Because that's what it sounds like you want.

    The game is finally challenging and fun to play again and all the people can do is complain that they can't just auto-win every fight and steamroll the content without having to think or pay attention to what's going on.
    No. I want to be able to move from cover without dying in 2 hits.
    I want to be able to kill a flanker, instead of him casually walking upto me shooting as if he is not being hit by bullets.

    The second you leave cover to dodge a grenade or run away from a flame thrower - someone far behind just puts 2 shots into your back as you run away and you die.

    The problem is all these people that assign "Difficulty" to "Bullet Sponge"
    Honestly - if you guys love bullet sponge why not just play the game with a level 1 weapon from DC?
    You guys will have a ****** for weeks.
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  9. #9
    MetalGod41's Avatar Banned
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    Mar 2019
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    Agree The issue is how absurd the NPCs are with the actual things there doing in the game Its never been seen before anyplace else .Never seen the amount of spam these NPCs dish out how many pockets does the black tusks have they can endlessly throw jammers drones
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  10. #10
    Originally Posted by DarkKnight27us Go to original post
    So you want to roll through the moat challenging content in the game and what? One shot the hardest enemies with a low end pistol while not taking any damage from any of them? Because that's what it sounds like you want.

    The game is finally challenging and fun to play again and all the people can do is complain that they can't just auto-win every fight and steamroll the content without having to think or pay attention to what's going on.
    And that ladies and gentlmen is what hyperbole and a strawman look like all wrapped into one.
     8 people found this helpful
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