The changes after the patch on TG were a good step in the right direction, but I wonder why don't implement them in the live game already with the current patch and polish them on the run?
Returning to the live game is frustrating, and only lets you see how broken the game really is.
The Prince of Persia event is fun, but not enough to make me overlook that the game needs the TG changes ASAP.
Agreed. PvP is dead to me until the TG changes goes live.
While it took some time to get used to the new system, returning to the Live version really feels like going back to an unfinished beta. There's no consistency between heroes, half of the moveset is just useless, you get punished by the game for using your combos, death in three hits, broken matchmaking that places new players against the absolute elite, ZA-input that needs to be perfect and still results in flicker, so on and so forth.
Imagine creating an alternative fighting system for your game, having the comp and stream scene as well as some of the regular players love it and having the people who likes being able to abuse a broken system come out in droves to out themselves and drown the feedback in negativity.
One can just hope that the dev team does some curating of the feedback. I would hate to see all that progress go to waste.
I agree. Half of the negative feedbacks were written by idiots, their arguments could be torn apart in two lines.Originally Posted by Halvtand Go to original post
😭 I actually wrote a negative feedback at first, so I'll take what's for me in that comment.Originally Posted by Goat_of_Vermund Go to original post
I didn't understood at first the changes on reaction times and frame advantage, so I didn't felt the changes were good.
It was until I saw a player's video explaining step by step how frame advantage works to prevent light spamming, and I tried it in TG, that I loved the changes. And with the damage values adjustment, it was even better.
Now I play and I miss TG a lot.