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  1. #1

    Someone good at this game help me on two issues

    For the first time since I started to play this game I decided to play and main an assassin. Used to be hybrids before. Reflex guard puzzles me so much:
    1) How is it that I can block easily 2nd-3rd light with normal guard, but with reflex guard more often than not I am bound to eat all three lights? Especially if it comes from the same direction and I miss first light, no matter how many times I move my guard to the same side, it doesn't do anything.
    2) what do you when ganked in dominion? I keep forgetting about reflex guard and keep on eating heavies. Sometimes that happens in duels, but in dominion it's a big problem for me. I can't defend same side continuously.

    Second issue I've been having is berserker:
    I started with nobushi (rep13), then aramusha (rep21), then HL (rep 15) and now shaman (rep3). And I still get shredded by berserkers who watch their stamina. I prefer dodging and counter attacking or parrying, but none of this is a good idea against bersker, cause he can just continue chain uninterrupted from anything. And parrying those feints is not easy.
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  2. #2

    politely meant answer

    First of all, sorry for the probably bad or imperfect (grammar) English.

    On your first point:

    Spoiler:  Show
    You have to be aware that heroes get "a guaranteed second hit" if their first blow has already been hit. Furthermore it has to be taken into account that "reflesx guard" has to be renewed again and again, contrary to "normal blocking", always negated before realignment (which is especially the case with fast [light] spam, which can quickly be a time problem ( move right direction (50ms to 1s), back (50ms to 1s), right (50ms to 1s) = ~ (150ms to + 3s). Finally you have to note that the "reflex guard" has to be taken very precisely (anlich as with a counter / parry), this is due to the small time window that you have to appase at the moment when the opposing attack drifts (but not exactly as with parry, where you are waiting for the bliken), but a little later.

    All I can tell you is to try to parry, not everything but train it (ruight sometimes with a muted tone, is really awesome no shouting, for example), but don't forget that the opponent can also fool you and then parry your heavy. The counterattack of the Assainen are also quite useful, or alternate rolling attacks, but they all have to be timed very well (sometimes even for or shortly after the opponent's attack). Since the downgrade of evasive rolling, this is actually no longer recommendable (I think), but it is also an option if there is enough space.

    On your second point:

    Spoiler:  Show
    Yes "ganking" is a big problem of this game, especially if you take a closer look at the name "for HONOR". But there are a few options. 1. especially with the orchi (but also in general with others), take light atakes and change your targeted opponents several times (continuously). 2. Block what goes and hove for your revenge, also parry but do not perform a counterattack (where you can be quite likely to be hit) (if you parry one and hit another, this will also be parried). 3. If you parry well, you can also try counterangives, but watch out for hyperarmor of your opponents and other opponents.
    Deflects are also a try once you understand them.
    (And always pay attention to the attack shown first, it usually hits first, even if a different one is shown in the meantime)
    [Also note your "neutral defense position, stay in it or if attacks come from the same side over and over again make block, neutral, block, etc. (you can also go in a different / opposite direction after the block is the same, may take longer]


    To your "berserk":

    Spoiler:  Show
    "If your opponent has / can get hyperarmor, attack is not / rarely the best defense."
    Again, only blocking will help here, and parry (not only, but easiest), if he touches you (if you notice it), you should let it parry (total) and only block, and maybe avoid (note that he will grab you in the process) can, so be careful). You can either use quick attacks in front of him to try to prevent his attacks before he attacks. Or really have to wait for his exhaustion.

    In conclusion, I should also note that man greade should keep an eye on his endurance while parrying, so one should actually not try it with low endurance at all (if it is a normal attack) and certainly not successfully attacked one (counter attack [Parry attack ]) execute, because one is then very quickly destroyed on the "ground" (lying on the ground); but is also generally valid for fists, of any kind
    .


    Spoiler:  Show
    With the changes in "The Testing Grounds", however, one or the other advice is invalid or can only be implemented in a similar way.

    But these are largely their own experiences and what you can read in the action lists (if you understand these so-so explanations) really only helps practicing with bots (or take a friend / acquaintance). There are also differences in the performance of the computer, the Internet connection and the server (especially due to patches in connection with the response time and the reaction point, I think amal always leads to long-term minor changes in habituation. I don't read the patch notes all the time).

    Good understanding! (https://i.ytimg.com/vi/ubN8qYjXZ2s/maxresdefault.jpg)
    https://forums.ubisoft.com/forumdisp...t-amp-Strategy
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  3. #3
    thanks, man.
    I guess, i just need to get used to reflex guard. Sometimes I just eat a normal unfeinted heavy, cause I think my guard is already there

    In regards to Berserker... that's the problem. I can't parry him, cause unlike Aramusha, he can feint several times. Right now, I just stay a bit away and attack bit by bit, when there is downtime. When he tries to be aggressive, I just block, walk backwards and dodge back, when I feel safe. Still, he seems so op to me.
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  4. #4
    gosh, I am still getting destroyed by decent berserkers who watch their stamina...
    Soft feint + HA + recovery cancel = I don't know what do. What is his weakness? Even if I am keeping ranged and trying to get aggressive, he just trades. if I dodge and attack him, he just cancels his recovery into another heavy or dodge attack. I see people beating them with someone like PK, but I can't figure out what's the trick...
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  5. #5
    MrBdur's Avatar Senior Member
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    Originally Posted by No0ne_- Go to original post
    gosh, I am still getting destroyed by decent berserkers who watch their stamina...
    Soft feint + HA + recovery cancel = I don't know what do. What is his weakness? Even if I am keeping ranged and trying to get aggressive, he just trades. if I dodge and attack him, he just cancels his recovery into another heavy or dodge attack. I see people beating them with someone like PK, but I can't figure out what's the trick...
    The problem is that you're fighting berserker. His HA is overtuned. I believe HA will be looked at sometime in the near future as there are more HA issues like Shugo's HA opener light.
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  6. #6
    The problem is that you're fighting berserker. His HA is overtuned. I believe HA will be looked at sometime in the near future as there are more HA issues like Shugo's HA opener light.
    Shugoki is not as bad as this guy cause of soft feints and dodge attacks. And that zone... I just can't beat them
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  7. #7
    MrBdur's Avatar Senior Member
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    Originally Posted by No0ne_- Go to original post
    Shugoki is not as bad as this guy cause of soft feints and dodge attacks. And that zone... I just can't beat them
    I have 243 reps. 3 of them are on berserker. It's not because I can't play him... I just hate how easy duels felt while playing him... I felt BAD for my opponent... lol
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