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  1. #11
    GAP_Computer's Avatar Senior Member
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    Originally Posted by spaccamudande Go to original post
    Open other discussion for these theme friend.
    Thx
    this section of the forum is General Discussion, want to talk exclusively about PVP? you can try here
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  2. #12
    it would be enough to ban 20/30 unfair player users to improve everything. but for some strange reason they don't
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  3. #13
    You can't fix a flat tire on a bus by simply kicking off half of the passangers...
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  4. #14
    AI BLUEFOX's Avatar Senior Member
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    Originally Posted by CrockfordCK Go to original post
    You can't fix a flat tire on a bus by simply kicking off half of the passangers...
    That's true. But you can persuade more people to travel on the bus if they know you will kick off the unruly passengers who have been making their bus journeys unbearable.

    Which is a comment on your choice of analogy rather than your meaning and point, Crock. I agree with you that this is a problem of game design and not player behaviour. You can't blame players for maximising the opportunities put in front of them within the game. The DMR glitch aside, the snap to aim and 360 camera and high movement speed are totally alien to the core of GR PvP. The PvP game needs to change before we start kicking players for playing the game they're given.
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  5. #15
    GREENZOMBEE's Avatar Banned
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    Originally Posted by spaccamudande Go to original post
    Any people who play dirty ruin the beauty and tactics of the game. Just be honest ...
    +1
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  6. #16
    GREENZOMBEE's Avatar Banned
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    Originally Posted by IDF-Blademetal Go to original post
    it would be enough to ban 20/30 unfair player users to improve everything. but for some strange reason they don't
    +1
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  7. #17
    Originally Posted by AI BLUEFOX Go to original post
    That's true. But you can persuade more people to travel on the bus if they know you will kick off the unruly passengers who have been making their bus journeys unbearable.
    Blue... Blue...! I feel like we've had a conversation before(a few times). The one about how Ubisoft is using Delta Company and community feedback to sell more copies of Breakpoint, and actually has no intent to make a quality game, let alone a Ghost Recon.

    You're speaking, eerily, like them now... Finding an easy alternative to "persuade" more people to buy into breakpoint, instead of putting effort into the correct solution and getting out and changing the tire.
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  8. #18
    it does not matter

    ubisoft rules

    "Can a player be banned on the first offence?

    We take cheating, exploiting bugs and trying to gain an unfair advantage by circumventing game mechanics very seriously. We will take immediate disciplinary action against any account involved in such activities, up to and including a permanent ban for the first offence."

    why don't apply?
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  9. #19
    Steven527's Avatar Senior Member
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    Originally Posted by CrockfordCK Go to original post
    Blue... Blue...! I feel like we've had a conversation before(a few times). The one about how Ubisoft is using Delta Company and community feedback to sell more copies of Breakpoint, and actually has no intent to make a quality game, let alone a Ghost Recon.

    You're speaking, eerily, like them now... Finding an easy alternative to "persuade" more people to buy into breakpoint, instead of putting effort into the correct solution and getting out and changing the tire.
    Did you miss the point where he agreed with you and it was just a question on your analogy?

    Originally Posted by AI BLUEFOX Go to original post
    I agree with you that this is a problem of game design and not player behaviour. You can't blame players for maximizing the opportunities put in front of them within the game. The DMR glitch aside, the snap to aim and 360 camera and high movement speed are totally alien to the core of GR PvP. The PvP game needs to change before we start kicking players for playing the game they're given.
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  10. #20
    No. I got it.

    I was just pointing out how his analogy is a perfect analogy for how I feel about Ubi's obvious early attempts to manipulate Delta Company and the "listening to players", as just another tool for the money grab.

    I had hoped the "" would have made it not come across as combative.
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