Originally Posted by
ceekay.sickart
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Dear Devs,
If a gas tank explodes on an NPC, that NPC should be dead, with the exception for cleaner heavies, where that explosion reduces the NPC's armor.
The way things are right now, if an enemy elite scorcher has his gas tank pierced and it explodes, the scorcher loses maximum two segments of armor... That scorcher should be scorched. Burned to death if not exploded to death.
That is an overpowered NPC.
The same goes for the cleaners with their gas tank on the back. That explosion just ripped through a metal enclosure, yet the NPC is fine and well, and is even able to come and get the job done by killing the player...
This is unfair. On any difficulty.