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  1. #1

    Aramusha standardization

    I can't be the only one who finds Aramusha one of the most disgusting, irritating characters to fight against.

    Yes, I am aware of the fact that he is a mediocre duelist (and a top 4v4 hero), and lacks special answer to bashes, plus his offense in live might be reactable (I can't really react to his 20 damage softfeint too).

    The unfair things:

    1. 25 damage on a heavy parry.
    2. 40 damage on a light parry.
    3. Heavies have next to none guardbreak vulnerability.
    4. 85 damage on an OOS opponent.

    If we count his blade blockade and zone optionselect (which are not broken in themselves), it becomes clear he is extremely hard to punish properly, and while all of this has some counterplay, the probably most irritating thing in this game is losing 40 HP despite correctly anticipating a parry attempt.

    Please, standardize these.
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  2. #2
    His damage got nerfed pretty hard on TG, I believe. Heavies do 20 damage, as far as I am aware.
    He's feints are tough to deal with, I agree, but you just need alternate between blocking and dodging. And, when he's not comboing, stand next to him and pressure him.

    P.S. I'd rather deal with aramusha than berserker.
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  3. #3
    25dmg heavy parry punish isn't unfair.. what about LB, Cent, Glad, WL, HL, zerk, Shaman, Shino, JJ ?

    Same with 40dmg or more light parry : Warden, LB, Kensei, Shino, Cent & JJ (walls), zerk(almost), HL, Shaman (if bleed)

    Low GB vulnerability is a thing many heroes have in the game. If this have to be fixed then lets just totally remoove it from the game.
    But frankly, in another post you listed the rules against Cent, then just don't feint into GB against Musha.. basic and very simple rule.

    I would add that as a BP players the match up is heavily in your favor.

    His oos punish are strong. No question about it but if this has to be touched, lets buff him before.

    Desgusting isn't what i feel about the hero.. but i gess everyone has his own hated match up..on my side i would use this word for heros such as Shugo or Jorme.
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  4. #4
    On BP, he is obviously not disgusting, there is nothing he can do there. Of course, I have to bash him to death, normal attacks are ridicoulusly u safe against him.

    Cent is disgusting too in his current form. He does not have 40 damage on a light parry though, nor any proper answer to direction change attacks like dagger cancel, nor a zone optionselect. Against Aramusha, the list is short: have a bash.

    I am totally fine if it is removed from everyone. Of course, Aramusha should get a buff too.
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  5. #5
    I was probably a bit angry about the whole thing. Still, fighting one with an assassin is irritating.
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  6. #6
    Despite i play the hero i know he can be irritating to fight.. i myself dislike to fight another Musha.

    I've never saw him as weak tbh.

    But he can't just be "standardized" unless we want another useless hero as Shino currently is. He needs a real rework with some buff/nerf and real changes.
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  7. #7
    Originally Posted by Siegfried-Z Go to original post
    25dmg heavy parry punish isn't unfair.. what about LB, Cent, Glad, WL, HL, zerk, Shaman, Shino, JJ ?

    Same with 40dmg or more light parry : Warden, LB, Kensei, Shino, Cent & JJ (walls), zerk(almost), HL, Shaman (if bleed)

    Low GB vulnerability is a thing many heroes have in the game. If this have to be fixed then lets just totally remoove it from the game.
    But frankly, in another post you listed the rules against Cent, then just don't feint into GB against Musha.. basic and very simple rule.

    I would add that as a BP players the match up is heavily in your favor.

    His oos punish are strong. No question about it but if this has to be touched, lets buff him before.

    Desgusting isn't what i feel about the hero.. but i gess everyone has his own hated match up..on my side i would use this word for heros such as Shugo or Jorme.
    I completely agree with Siegfried. On top of that you even though the oos parry punish is high, he has no effective way to reliably get it as he has no good means to do so and usually just gets blocked. The OOS throw punish is also very seldomly achieved and can be easily screwed up since his left throw is bugged. The damage is also highly depended on your guard direction.

    btw chargable attacks are also some weakpoint for the usual blade blockade using aramusha
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  8. #8
    Originally Posted by Goat_of_Vermund Go to original post
    I can't be the only one who finds Aramusha one of the most disgusting, irritating characters to fight against.

    Yes, I am aware of the fact that he is a mediocre duelist (and a top 4v4 hero), and lacks special answer to bashes, plus his offense in live might be reactable (I can't really react to his 20 damage softfeint too).

    The unfair things:

    1. 25 damage on a heavy parry.
    2. 40 damage on a light parry.
    3. Heavies have next to none guardbreak vulnerability.
    4. 85 damage on an OOS opponent.

    If we count his blade blockade and zone optionselect (which are not broken in themselves), it becomes clear he is extremely hard to punish properly, and while all of this has some counterplay, the probably most irritating thing in this game is losing 40 HP despite correctly anticipating a parry attempt.

    Please, standardize these.
    what makes him tough in 4's is his feats he has rocksteady + second wind + heal banner
    which makes him a final boss to kill in 4's lol
    he can survive for a looong time with his feats rocksteady+no guardbreak vulnerability is a deadly combination , a hero like for example HL is a toy against him
    he shouldn't at all have rocksteady , in fact rocksteady should be removed from the game or at least not be a passive feat , make it 10 seconds feat
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