Originally Posted by
Dragonmaster083
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No TU7 was NOT fun. Everything was BEYOND EZ mode. When you speed run a challenge mode mission in 5-10mins by skills killing the entire room on a single use, 15s CD or guns killing the entire room in a single clip, its a problem. Gearing was a mess due to the budget system, you needed sheets to know what the top rolls of items could be.
TU7 was a complete mess of things. If your idea of fun was to EZ mode Challenging+ content then a game is never going to last my friend. There are generally 2 types of players (theres more subsets but in a general sense there are only 2).
Your Hardcore playerbase. They are the ones that spend hours and hours playing per day, trying to min/max gear. They are also the ones that generally spend the most money in terms of things like cosmetics and game upgrades. They are looking for something to actually challenging them and figure out how to beat said challenge. They are also the ones that actually define the meta builds for every other player to copy.
Then you have the more casual player base. These people are the ones that buy the game, play off and on again as they have time. They don't care about min/maxing and just want to play the game. They usually come back during a new content release, explore it for a bit then move on.
Within this casual subset are the players that think if the hardcore player can kill the hardest content, so should they without putting the effort in to actually gearing for it. When the going gets hard, if its too hard, they will take to the forums or reddit or whatever and complain about it being too hard and cry for a nerf. They are the vocal minority of players yet because they are so loud about it, they are the ones that actually force the devs to make changes to make things easier.
But you know what happenes when things get easier, more people stop playing sooner.
First of All, the Casual base already plays off and on as it is, if things got easier, they'd stop sooner and only return for new conent, spend at most a few days on it then stop playing again. They arn't playing, arn't spending anything for things like cosmetics, and playerbase goes down.
Remember too that the crier for the nerf is also a casual player, he gets his wish, EZ modes the content down, goes back onto the forums to whine for "whens more content coming", finds out nothing is coming for a while, then promptly quits playing, generally with some form of "this game sucks post"
The hardcore crowd is now also in a rough spot. Because content is now super easy, more so for them now because they already min/maxed their builds, there isn't anything hard left to shoot for now. So guess what happens, they stop playing. In turn EVERYONE has basically stopped playing the game, game dies into oblivion.
If content didn't get nerfed to EZ mode, the hardcore players stay as they are still wanting to push that harder content and the casual players would still be on and off again players when they got the itch to play and they also still have plenty of stuff to do when they did get on. The only people up in arms are the cries for nerfs and their threats to leave. Dev's need to stop listening to them and just let them leave. They arn't the ones that keep the player counts up months down the road anyway. Its the Hardcores and the on again off again casual players.