Besides seasons, SHD upgrade and recalibration which recalibration is a confusing mess to a lot of people and don't really care for it myself. There is nothing at all worth this dlc. I haven't even been back to NY since I finished there. ALL the priorities are still in Washington. None of the outpost ever get talking over in NY to take them back and have something to do there. This dlc was not worth the money. The gear changes are a hot mess.The only other thing that was ok is how you can change the world difficulty. Not worth it imo.
Ugh... targeted looting of the new gear sets? That's all I can think of. Only reason I've gone back to NY since I finished the story was to get more Golan set gear via targeted loot. (However that was difficult as many of the new missions are completely broken currently on the second run, such as liberty island spawns enemies OUTSIDE the battle areas so they can't be killed and you can't progress.)
Whenever division releases something it’s always a mess for the first month but to answer your question why the new expansion is for 2 reasons, a lot of the old division 1 players were upset Ny was gone and 2 the gear was a main reason the game died, the gear was to over complicated, now it’s simplified and you have the ability to store stats instead of always running out of space constantly!!!
Off the top of my head:Originally Posted by Stellarmayn Go to original post
A new map.
The ability to set the world's difficulty.
A new incursion.
New missions.
New bosses.
New enemies.
A new progression tree.
New skills.
New gear.
New weapons.
New exotics.
Introduction of revamped TD1 enemies.
New hunter encounters.
Continuation of the story:
- End of one arc
- Start of another
New cosmetics.
Revamped inventory management.
As for the new recalibration system, I don't know what's so confusing about it, but if you'd like something explained, just ask here. Many people will help you out.
I'm going to link you to the expansion overview page as there is too much to add into one post
https://www.ubisoft.com/en-us/game/t...nsion-overview
Let me sum it up for you.Originally Posted by UbiT00n Go to original post
-Exotics were cool, we can't has that.
-NERF NERF NERF NERF NERF
- We think players are too dumb to dechiper an rpg system that wasn't that complicated to begin with.
- Nostalgia sells.
-They'll believe the b's.
- We can't program
You are welcome op.
Consider locking an entire progression system behind a expansion seems to be doing well. *noms cookies*Originally Posted by Stellarmayn Go to original post