A game mode inspired somewhat by the tribute mode except that in this one would have to recover a particular object like a crown or something like that (in reality I don't know too much) in the center of the map and the player who would get this bonus would receive a bonus which would create a healing area around him (in the manner of highlander's ability) but also a movement penalty which would force him to stay close to his comrades (but above all to prevent people from s 'run away') and an icon above it to signal it to the other players and the goal would be to keep this bonus for a certain time to win a game and the bonus this would return to the player who killed the owner of the latter.
sorry for any English mistake.