The people that are upset. Is bullet sponge the main reason why?
I think if you go tank build or healer things should feel like that to you.
I do not want people run around killing people outside of cover. Yet, I got a feeling that is what is going to end up happening again. I want a cover base shooter.
So the middle ground is. Npc easier to kill but keep the damage output high?
They know what the middle ground is. They already had it before the update.
No one was running heroic solo face tanking everything. That is an exaggeration.
Here's the middle ground:
"We are committed to the current system"
"We will convert everything the best it can be"
"Probably a good idea to save high rolled items"
"We've learned our lesson"
"We value your time spent"
If you can't even get the ground at the starting line under your feet, you might as well forget about the "middle".
Very simple just two changes. 1.a max 25% dte attribute which you can (or not) spec into. 2.A higher % Hazard protection which again you can choose to max out or not. Gives the player learning how to build or the experience player (bored of non fun endless bullet mags) the chance to enjoy the game. Then we have the tryhards (on console play with one hand whilst swigging a can in the other)they can continue to be gods among men in herioc 😂
For the most part this is what I've been seeing people fight in this update.Originally Posted by Jadedsins Go to original post
They stay out of cover and run back while shooting, because using a cover means being showered by granades and skills.
I get the feeling there were some dev's fighting for good decisions ans bad director or two silenced them or rushed them. Seems they used simplifying rng on stats as an excuse to gut game. That's an executive decision and I want name of guilty party. Middle ground is add legendary and stat library and improve gear sets what i thought we were getting. We got Anthem'd.
is this insider information?Originally Posted by kitkins11111 Go to original post