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  1. #41
    Originally Posted by MadDogg59 Go to original post
    And also. Don't the crates in a CP reset once a day and not everytime you capture one?
    The big orange/yellow crate only resets after CP has been "taken over" so...as things stand now...those will never reset.
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  2. #42
    Regarding control points, it would be a better idea to let them be taken back automaticly like it was in Year 1. so the world remains alive and dynamic. but if you ever feel the wish to go on a long farmign session with control points for what ever reason, you can manually reset them by changing the global difficulty.

    As for all the People who exploited the firing range exploit for massive XP Gains. Dont ban em just reset their SHD levels all the way down to level 1. prior i thought let em keep lvl 10 at most, but then i thought they did cheat for a advantage knowing its not right so i decided "Nah resetting their levels to lvl 1 regardless of what levels were legti is a appropirate punishment for their actions.
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  3. #43
    MadDogg59's Avatar Member
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    Well whatever they decide, it needs to be done asap as this whole control points not changing is killing the game. The open world is dull with all CPS being friendly.
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  4. #44
    THE_Crazy_Hyena's Avatar Member
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    Originally Posted by MadDogg59 Go to original post
    Do Ubisoft still interact with users on here?
    I use to visit these forums regularly during Division 1 and they use to talk and keep us informed a lot. But now from what I can tell they hardly ever get involved.
    Most of time they "communicate" through locked threads nowadays.
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  5. #45
    either way.
    it is not punishing if you reset the control point by altering the difficulty.
    there is a reason you change it.
    let them be captured after idk, 30 minutes or reset all together when switching dif.
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  6. #46
    Cadillac-Jack's Avatar Senior Member
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    Originally Posted by UbiT00n Go to original post
    For sure, and we have taken this on board.
    It is definitely a conversation that is happening surrounding Control Points.
    Thanks for the feedback.
    The one thing iv'e noticed in NYC with control points now that they are all friendly is, when you walk up to one and look at the name it has a RED Triangle and a black exclamation mark in the triangle, it seems that represents it's either under attack or hostile which we know is not the case.
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  7. #47
    Without the AI consistently trying to take back CPs....the "world" feels dead and static. Needs to go back to the way it used to be.
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  8. #48
    MadDogg59's Avatar Member
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    At least they acknowledged the issue. Only problem is, seems it doesnt benefit us like the LMG supposedly doing 50% more damage than intended, it'll take them a week to fix it.
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  9. #49
    Cons72's Avatar Senior Member
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    I figured out an exploit they will want to fix.

    I left a control point as neutral for days by accident/indifference and in doing so figured this is going to be the farming result.

    Get a control point to level 4.

    Push enemy out of control point but do not beat the last wave of enemies during the counter attack.

    Leave the control point and go back later and it restarts the enemy counter attack.

    Farm high stat roll gear drops.
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  10. #50
    Originally Posted by Cons72 Go to original post
    I figured out an exploit they will want to fix.

    I left a control point as neutral for days by accident/indifference and in doing so figured this is going to be the farming result.

    Get a control point to level 4.

    Push enemy out of control point but do not beat the last wave of enemies during the counter attack.

    Leave the control point and go back later and it restarts the enemy counter attack.

    Farm high stat roll gear drops.
    ..Emergency Maintenance in 30min...
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