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  1. #1

    Can spawn peeking go away?

    Why Is spawn peeking encouraged??? It is such a cheap, nasty, boring, ****ty thing to do.... I come from work, just wanting to play, but no.... because of the way some maps are designed (designed FOR peeking) I just instantly die. Spawn peeking ruins the game and it's just not fair on the attacker side.
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  2. #2

    well

    this is the part of tactic of rainbow six, you will try to weaken your enemy in anyway, your enemy will do so on you. you can't just simply deny it.
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  3. #3
    A change to make all players happy:

    In the first 15 seconds of a round the defender gets instantly spotted, if he moves outo the building. No 2-seconds timer, a 0-second timer instead.

    After these 15 seconds are over the timer gets set back again to a 2-seconds timer for run out defenders.
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  4. #4

    Spawn peeking is okay

    So like fr though the game is fine the way it is, if you're being spawned peaked lay down at the start, problem mostly solved. @Dutch your idea is hella stupid
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  5. #5
    Can you explain your statement further or are you just getting hyper emotional?
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  6. #6
    Sgt Astor's Avatar Senior Member
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    Map reworks make spawnkilling harder, thanks fro that Ubi
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  7. #7
    Originally Posted by Dutch_47 Go to original post
    Can you explain your statement further or are you just getting hyper emotional?
    the issue with your idea is that its specifically for run outs which is like 5% of spawn peeking, and it makes run outs almost impossible which shouldnt be the case, dont want to get killed by a run out? drone the side your coming from (they are making it so your first drone starts at your spawn point, and use cover outside not just inside, map knowledge for run out spots doesnt hurt either.
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  8. #8
    As you play the game more you will learn these spawn peeks and remember to check them instead of running out of the spawn staring at the ground. When you get in the routine of it you can get easy picks and make the spawn killers feel stupid
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  9. #9
    These counts only for spawn related run outs. Tactically needed run outs are unaffected from this change. Like run outs during defuser was planted.
    Or do you know a bomb site where you can successfully plant the dfuser below 15 seconds?

    I am sorry for you if your favourite move would be impossible with this change.

    Knowing the flaws of a game helps to win a match of course, but its still lackluster design.
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  10. #10
    You get used to it. Keep your drone at common run-out or spawn peek spots. Then you decide if you spawn to a different location or you try to counter the spawn peeker instead. If you're still new, review the kill cam so you'll know what to look for next time.
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