Why Is spawn peeking encouraged??? It is such a cheap, nasty, boring, ****ty thing to do.... I come from work, just wanting to play, but no.... because of the way some maps are designed (designed FOR peeking) I just instantly die. Spawn peeking ruins the game and it's just not fair on the attacker side.
the issue with your idea is that its specifically for run outs which is like 5% of spawn peeking, and it makes run outs almost impossible which shouldnt be the case, dont want to get killed by a run out? drone the side your coming from (they are making it so your first drone starts at your spawn point, and use cover outside not just inside, map knowledge for run out spots doesnt hurt either.Originally Posted by Dutch_47 Go to original post
These counts only for spawn related run outs. Tactically needed run outs are unaffected from this change. Like run outs during defuser was planted.
Or do you know a bomb site where you can successfully plant the dfuser below 15 seconds?
I am sorry for you if your favourite move would be impossible with this change.
Knowing the flaws of a game helps to win a match of course, but its still lackluster design.