Loot drop rate is lower by 70-90% (before TU8 got npc and boss drop more loot now boss drop 2-3 loot so its impossible gear up now when every loot what i got have crap stats) Running missions/Stronghold is time waste vs farming DZ or CP.Scaling for 4 people is big joke when NPC got milions HP. Scaling need be nerfed and pve need more loot drop.
Some luck you have then. While other agents farm for hours, maybe even days to get to where you're at. I mean, I can say the same thing as you, max attributes across the board for my library just from farming bounties, but even I believe the drops are terrible. Because it remains not worth the grind if people are going to grind a whole lot more just to get more loot with more attributes that they want.
Not to mention scaling. With the scaling now, it'll only further the grind to unreasonable lengths. We're literally playing a badly designed japanese gacha game in the form of a third person shooter; immense amount of effort for low loot rates. Sure scalings will "guarantee" better loot. But from what I've seen from other players, my clan mates, the odds of that happening is still too low. And what for? We could be spending more time on other activities, optimizing builds and even farming for other kinds of loot. Instead, it's just hours on grind, shooting billions of bullets just to kill ONE enemy, times that by 50 and for 3-4 pieces of loot. If that doesn't scream bad game design and lack of QA, then I don't know what does.
Meant to quote youOriginally Posted by Neo_Intended Go to original post
I don't think that max. attributes is a good reference for loot drops. I have my library almost fully completed with only few LMG and AR attributes to go. Most of them came from purple items having one attribute maxed out so I could deconstruct those for the library. At the moment I have 2 chars on GS515 and others GS514. It is fair to say that loot drops are worst then before and it takes a lot more time to find items that you like to use. I never had issues find some good ARs but at the moment they seem to be non-existing in the game anymore. And can't remember when I last found purples below 460 scores before the update, now they are everywhere.Originally Posted by Neo_Intended Go to original post
The fact that there was no official beta testing of this patch before it got released just screams FORCED CHANGEOriginally Posted by spartan8ter Go to original post
I played the original (a lot). I bought the game last march, and I've been through every Title Update - that was like a surfpark. Right now, it's way more structured and tidy than ever before. I'm also satisfied with the loot.Originally Posted by echolecter Go to original post
Apart from that, and I witness "this" since The Division, no matter what Massive does, the negativity in here will never stop.
So they nerfed LMG damage... they nerfed vendor gear... nerfed loot drops.. I don't think doing level 4 control points is worth the time put in to finish them.. I have endgame loot but yeah fighting the NPCs for 20 minutes just doesn't make it worth the time...