@El_Cuervacho made one of the most interesting posts I've read on the first mission of the campaign, I personally think that if the devs made these changes to the first mission of the campaign, it would look 3 billion times better.
https://forums.ubisoft.com/showthrea...Breakpoint-Cut!
Thank you, coming from you is an enormous compliment.Originally Posted by Hugo-FOU Go to original post
Means a lot
The multicam on some pieces is wrong.
They are only green and khaki but missing the brown (Dark one, not the light one)
Some plate carriers like the AVS and the Scarab, the molle on the cummerbunds (While on multicam) is wrong.
The molle on the back panel of the AVS is perfect and it's swatch should be used for the molle on the cummerbund of both the AVS and Scarab.
The molle should be like this, a lot of green and dark brown, but instead is only green with dark green and an almost white tan.
Also, please give us an option to select the molle on the battlebelt and be able to choose it to be camouflaged.
It's really ugly this multicam with tan molle, should be multicam with multicam molle (This is also a reference for the HSGI Taco pouches, they are also wrong)
If I had access to the files and they were in a blender friendly format I could export to the program I used to mess with the models for Arma 3 and make new loadouts and change the UV mapping in a couple of days.