1. #101
    R_Target's Avatar Banned
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    I was able to pause and locate what I think are the texture artifacts I'm seeing. Now I'm not so sure that these aren't game/driver related.



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  2. #102
    ooo i get those as well, and although i did get rid of them with general, random fiddling (using il2stab) they came back... 158.19 drivers, 8800gtx, and the april (i think) dll's. everything else looks perfect, but those flashing panels are just weird.
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  3. #103
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    Interesting, so others are getting similar results to mine. I may have jumped the gun blaming EVGA hardware for this, so I have canceled my RMA until I can figure out what's going on. When the textures are flashing in realtime, it looks for all the world like a heat damaged video card. I am going to try 97.24 drivers tonight and see how they work.
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  4. #104
    hopefully not heat damage related, seeing as those flashes were present even on a fresh out of the box pc. wonder if it has anything to do with resolution or the texture compression settings, if not the drivers like you say.
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  5. #105
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    I'm getting it with my normal game settings, and with video driver and game defaults. 97.24 no change. I did notice that it only to appears to flicker out against the sky, not ground or water. My res is 1280x960, maybe I'll try changing that.
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  6. #106
    There are new drivers for XP 162.18 on the Nvidia site.

    Still out of luck for Visa users.

    These have no ring in the water and run well.
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  7. #107
    ~S!
    Target
    have you checked to see if it happens in DX mode?
    I wonder if this is an Open GL problem unique to 8800 cards and IL2
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  8. #108
    I have a 8800 GTS which I got this past week and I'm see some pixalation on the ground that happens when ever there is a shadow from a smoke, dust cloud. Here's an example:


    I'm running the latest drivers as well as the DLLs posted at the beginning of this thread.
    It shows up on all settings of AF and AA. Haven't played around with my conf.ini too much. Any suggestions?
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  9. #109
    Originally posted by Tgd_Voxman:
    I have a 8800 GTS which I got this past week and I'm see some pixalation on the ground that happens when ever there is a shadow from a smoke, dust cloud. Here's an example:


    I'm running the latest drivers as well as the DLLs posted at the beginning of this thread.
    It shows up on all settings of AF and AA. Haven't played around with my conf.ini too much. Any suggestions?
    Your texture preference on High Quality or just Quality? Nvidia cards have some issues like yours and others when in just quality mode. The reason I ask is because its set to Quality by default and you have to manually select High Quality which is what you want. I use Nhancer instead of control panel which gives you more options. I would also run vertical sync on with Tripple Buffering enabled. And try just running AA without the AF. You can select ansiotropic in IL2 setup. This is what I do.

    S!
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  10. #110
    Thanks for the suggestions Havok. I ran with your settings and I'm still getting this anomaly. I also ran it in high performance...no change. I am using nHancer for my interface as well.
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