In all honesty its people like you that make me not want to keep playing this game, and personally I did learn the game when it came out a year ago. Although I uninstalled the game anyways so yes keep yelling at people so more quit the game, and then maybe the devs will actually fix what they broke into oblivion. This game is not even fun anymore the way that the enemies are. You can keep playing, but uninstalling seems to be the best thing right now for not only my sanity, but for my overall health. This will forever go down in history as the day Massive made a massive mistake.Originally Posted by mOnK_ion Go to original post
Well I have played for 3 months so not godly or pro in any respect. As for other games pretty good in the BF series.. This game after the warlord patch though is just stupid.
Reasons why.
You deploy a turret or drone it gets killed in like 5-10 seconds.
elites taking over 2 mags to kill..
You get killed in 2-3 shoots.
Again not pro and still new at the game, I like the A.i how if you stay in cover it throws grenades to force you out, or flanks you.. That is smart A.i but they bullet sponge of some NPCS is just down right fecked.
The fact you need to focus on 1 key area to make your build good is just not working. Or Nerf the OP of NPCS.liiked your nerfed all the builds and weapons.
Well I have played for 3 months so not godly or pro in any respect. As for other games pretty good in the BF series.. This game after the warlord patch though is just stupid.
Reasons why.
You deploy a turret or drone it gets killed in like 5-10 seconds.
elites taking over 2 mags to kill..
You get killed in 2-3 shoots.
Again not pro and still new at the game, I like the A.i how if you stay in cover it throws grenades to force you out, or flanks you.. That is smart A.i but they bullet sponge of some NPCS is just down right fecked.
The fact you need to focus on 1 key area to make your build good is just not working. Or Nerf the OP of NPCS.liiked your nerfed all the builds and weapons.
If there is one thing the PvE side in Call of Duty got right.. it's the game balancing.Originally Posted by Nyxzy Go to original post
Difficulty scales with the formula of how many hits YOU can take before you die. If you play on Easy, you take more hits, but the NPC's will always have the same amount of health, so that your weapons is not affected.
If you play on the hardest difficulty, yes, you should be dead in a few hits, but you can still do the same damage to the enemy.. This is where Massive screwed up big time!
This IS a shooter after all. Your weapons are supposed to be powerful tools (Not just some lame nerf-dart firing contraptions). But you are still vulnerable to enemy fire. That is how it should be
Um no it's an RPG/Looter shooter (that's where the scaling comes in, just like other RPG type games.)Originally Posted by THE_Crazy_Hyena Go to original post
Now if it's bugged (which by all accounts it could then a change is needed.) judging by different peoples experiences.
But tell me one thing. Is a marksman rifle not supposed to kill an unarmored enemy in one hit to the head? That's not how things really work. Same goes for a high-caliber rifle. A headshot should always be a one hit kill with a high-caliber weapon against an enemy that does not have head-armorOriginally Posted by Cadillac-Jack Go to original post