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  1. #11
    mrwtw's Avatar Senior Member
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    Originally Posted by mOnK_ion Go to original post
    That's a RPG game good lord !! that's have to be this game like now ''bullet sponges'' right , this game is not Call of duty or Far cry 5 !! learn the game .......
    I am good. Elite even. PvE, Raid, DZ, conflict, etc. Just not finding the game very fun. The reality of going back to 40 minute mission times like 10 months ago is not welcome.
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  2. #12
    THE_Crazy_Hyena's Avatar Member
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    Originally Posted by mrwtw Go to original post
    I am good. Elite even. PvE, Raid, DZ, conflict, etc. Just not finding the game very fun. The reality of going back to 40 minute mission times like 10 months ago is not welcome.
    This! It's supposed to be a fun pastime, not a chore!
    Also, headshots are supposed to be lethal against unarmored enemies, regardless of the weapon that you are using. Even if the enemy is veteran or elite! That's just how reality works. That was how it was up until this update came about!
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  3. #13
    first week of a gear reset and difficulty shake u is probably premature , i suspect a lot of people are over reaching , if your finding the enemies to be too spongy drop down a difficulty, i used to run heroics with ease back to doing hards and only just so i get it.

    i do think this 6 points between 3 stats is flawed idea though
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  4. #14
    THE_Crazy_Hyena's Avatar Member
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    Originally Posted by Padds01 Go to original post
    first week of a gear reset and difficulty shake u is probably premature , i suspect a lot of people are over reaching , if your finding the enemies to be too spongy drop down a difficulty, i used to run heroics with ease back to doing hards and only just so i get it.

    i do think this 6 points between 3 stats is flawed idea though
    While I welcome a challenge, the way they have balanced it in this patch is just stupid. Even if your stat rolls are good, they still don't account for the massive jump in enemy health/armor.
    And some weapons don't make any sense to use. Semi-automatic rifles were really nice to use before the patch, now they are worthless inventory-fillers. They don't provide any good damage against the overtuned enemies. Shotguns are meh at best. Marksman rifles are also meh at best. SMG's and pistols are completely useless now. Assault rifles and LMG's are probably the only viable options right now, due to how much you need to fire while you are in cover to avoid being shredded to pieces within 0.1 of a second.
    Also the fact that the signature weapons deal reduced damage to named enemies is just a plainly stupid move.
    I also miss that the shotguns could stagger enemies, like they did prior to this patch.
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  5. #15
    Originally Posted by THE_Crazy_Hyena Go to original post
    While I welcome a challenge, the way they have balanced it in this patch is just stupid. Even if your stat rolls are good, they still don't account for the massive jump in enemy health/armor.
    The devs are just stupid. They've had a very good game before the patch. And now they did what they did several times and it NEVER came out good: just increasing the enemy damage and armor.
    Even the 'idea' behind it is stupid: it should 'motivate' us players to get better gear. But it's the opposite: i'm loosing interest in this game, cause it feels id!otic.I have to shoot all 100 shells of an good roled LMG into the face of an enemy, reload, and do the same before he drops. And those enemies are the 'paesants' i'm referring to. This is so stupid, it's beyond crazy. Imagine a Diablo where you have to fight 4 minutes with every oponent on a map. Stupid. Just stupid. I had hopes that Massive learned from TD1. But apparently they did not.
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  6. #16
    willyvic's Avatar Moderator
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    I believe I've been blessed with experiencing level 40 enemies without having to get the expansion. It's what it feels like...

    WV.
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  7. #17
    Originally Posted by willyvic Go to original post
    I believe I've been blessed with experiencing level 40 enemies without having to get the expansion. It's what it feels like...

    WV.
    Raise your map difficulty one step and try to infiltrate an enemy base at level 3.
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  8. #18
    You can have difficult while having a good TTK and without having the need to have bullet sponges. High letality with the damage output and having a more dense spawn.
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  9. #19
    This is a big part of the problem right now, when even the weak points are so buffed in hit points they aren't even weak points anymore, and when they do more damage to you for destroying them than to the person actually wearing it (that really tells you how tanky npcs are now).
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  10. #20
    desrocchi's Avatar Senior Member
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    Aren't you guys having fun keeping you LMB pressed on the face on an NPC that doesn't even bother looking for cover?
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