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  1. #21
    hallfrom8's Avatar Senior Member
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    Originally Posted by A.......M Go to original post
    well said man. i was about to post the same thing. it's just feels like 1.3 all over again, weak builds, bad loot and immortal npcs. half of my friends already left the game and if they dont balance the difficulty im gonna do the same thing.
    With the release of patch 1.3, only 5 people started a small forum war, after which, after only a month and a half, the team began to fix everything. Then an avalanche of negative reviews in Steam also helped.
    After that, most of the players accused the five of having deprived the game of the challenge ... I did not see the other 4 on the forums for 2 parts. Looks like they never bought her. Well, it is understandable why.
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  2. #22
    hallfrom8's Avatar Senior Member
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    Originally Posted by ninjasan10 Go to original post
    The Issue is you cant make a good build when we keep getting trash gear even doing missions or bounty's etc they just drop pure garbage so it has everything to do with the game and not the players and when they keep nerfing the gear and weapons and making the enemy AI stronger we do the best we can but they keep fkn the game when they update in the background and this game seems to be one sided for all the good players get the good gear and all the new and average players get the trash plain and simple right massive.
    PS. In the plus sign there is an answer with quoting.

    I personally did not buy the add-on and was already on WT5 before its release, when I noticed that the equipment replaced was a little (well, a little) shocked, then when I saw that green things were defective I was still a bit (again a little) surprised.
    In fact, I do not think that it is normal to run in all the gold. But in fact, the developers arranged it.
    Banance is really not very. A friend (who had already abandoned the game on the first day of the patch release) clearly said that the developer does not want anyone to play the game without an addition. At this point I can’t disagree with him.

    PPS. I am not shy about random teams and, in principle, go through the clearing of level 4 points in a random team in the garbage that the developer issued after the update. This is not easy, but you can go if you wish.
    1) the rule is not to leave the point even if everyone has died, in this case it is not updated.
    2) In any game, there are areas that the NPCs do not leave, I advise you to find out at the beginning. There will always be a zone where they do not enter, it should be considered the territory of the point, and fight from there, drop by drop, clearing the NPS. Believe me, the competitive players will learn quickly. And proven skills in a random team are sometimes more useful than in a prepared one. You will no longer need communication to understand what the team has in mind. And clearly defined tasks can destroy the process when something went wrong.
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  3. #23
    hallfrom8's Avatar Senior Member
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    Originally Posted by Joeneux Go to original post
    4 man team on hard, multiple mag dumps to the face to kill red guys who have two health bars for some reason. That's insane, sure, you can stack your gear but HARD my dude, that's just unplayable and is exactly what the OP says, it feels like a chore.
    Two strips of Hit Points are usually from the doctor, even if you have already eliminated it. But just in case, it is worth double-checking whether he is in the ranks or not. It turns out badly when there are three of them and they begin to revive everyone in a circle with full armor ... In the first part there was a fill of armor ... in this resuscitator. After a minute, the enemy team is in full force and you run out of ammo ... This can be very fun.
    The second problem is movement speed and "Stiffness" of melee fighters. They inflict about 200k at level 30. It's like getting out of a gun. 1 shot is still really possible to survive but 2 ... The problem is that 2 running teams do not always manage to kill. And they move abnormally fast ...

    Just add.
    It seems that some NPS have first-aid kits and sometimes use them, after which they have a second scale, it can also appear after resuscitation, or as a result of some kind of buff.
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  4. #24
    I did a frame-by-frame analysis after a Level 4 CP, global diff. Normal. Purple: 4 M armor. Yellow (elite): 8,1M armor. CQB: while I hit 30 times and make 1 of 6 bricks disappear from the yellow's armor bar, he hits me 10 times and breaks my 1M armor. I guess having 1,5 or 2M armor wouldn't have made any difference at all. Removing the armor from a moving yellow (elite) target took 182 bullets, of which 80 hit.

    This game USED TO BE fun.

    Not anymore.
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  5. #25
    currently the heroic missions they can be done, not easy but not impossible, but if you intend to do it in 30-40 min, as long ago with 90% damage to elites Basically one-shoting everything that crosses, with an SR or 1886 (if you had the specific equipment)

    Currently the times to complete these missions have increased exponentially from minutes to hours, in the worst case, it can take you up to 3 hours to finish. and it's not like it's worth much
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  6. #26
    LOL this thread was created 3 days ago. This would put this 2 days after release. I wonder what their gear looked like 48 hours after release. Pure tomfoolery.
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  7. #27
    hallfrom8's Avatar Senior Member
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    Originally Posted by Spidey456 Go to original post
    LOL this thread was created 3 days ago. This would put this 2 days after release. I wonder what their gear looked like 48 hours after release. Pure tomfoolery.
    I already have almost the maximum of what I wanted to receive and can receive. The equipment will be better only if I can get things with 2-3 main characteristics and 3-4 additional ones ... but after that I will most likely be banned.
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  8. #28
    Originally Posted by Spidey456 Go to original post
    LOL I'm clearly better than all you guys, why even bother playing the game? Just quit now, you used to have fun, but you suck now, so why are you even here trying to affect any changes by doing something as stupid as posting on the forums?
    Fixed it for you.
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  9. #29
    Originally Posted by Spidey456 Go to original post
    LOL this thread was created 3 days ago. This would put this 2 days after release. I wonder what their gear looked like 48 hours after release. Pure tomfoolery.
    Time has nothing to do with it. We are not dumb, we can do simple math and see what the max value of all stats are, and no talent is hidden, the game gives you the whole list.
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  10. #30
    Originally Posted by Devils-LH Go to original post
    Enemies pretty sponge when it’s just one person shooting at them but funny enough not when multiple players are shooting the same target

    Plus I like the sponge ! Longer fights more time for something to go wrong games been dead boringly easy ever since the first nerf to npc not long after launch

    But let’s face it npc ain’t even that sponge at all maybe if your solo but yeah your solo what you expect

    Ubi finally moving away from the generic shooter division unintentionally became and more towards what it’s meant to be

    You know you can always run these missions on normal or hard and lazer everything like before you just won’t get as good loot which by looks of it isn’t much different between normal and heroic any way so what’s the problem ? Games changed ... accept it play it or don’t and go play ghost recon for your lazer gun simulator needs
    Oh, look who is here still defending the game with invalid arguments in almost every thread oh and btw, thanks for reporting me I told Ubi to be less worried about sensitive people like yourself and to go tell their bosses to fix the game XD
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