The new buff to sniper turret making it easier to have high capacity ammo on a skill build is great on paper, but in practice the tracking seems to somehow be worse than before, it will blatantly look straight up into the sky as I aim at enemies and tell it to shoot, need to fire a shot to start tracking enemies again or just have its bullets disappear when fired.
The sniper turret has never been too great with aim discounting a bit around launch but its ridiculous when it misses an unaware stationary enemy because it refuses to track before taking a shot and alerting everybody who then employ the walk slightly to the left strat and completely negate it.
Instead of raising values to make non-explosive skills better, they need to be... better