In the live game I have difficulty blocking/parrying, something like 30% of the time I am successful. On the TG, I was dueling against a friend who is normally WAY better than I am, but I was able to block nearly every **** he threw at me. I don't know what they did, but I feel like I can actually gauge my opponent by the animations, rather than staring at the indicators which are currently broken IMO. I really hope these changes go live, because the combat felt WAY more fluid and intuitive than it does currently.