Agreed. I chose the sharpshooter spec as my first choice because I was really looking forward to using the signature sniper rifle. Now that I've built up a good demolitionist build, where the grenade launcher does roughly 3x as much damage as the .50 cal, and only requires that my aim be "close enough", my sharpshooter loadout has been gathering dust. (Although, I suppose one might argue that that's a case of explosive damage being a bit OP, but that amount of damage feels right to me, it feels powerful, exactly how a signature weapon SHOULD feel.)
IMO, you're absolutely right though. If the grenade launcher scales with explosive damage, then the .50 cal should scale with MMR damage. And the shockwave from it should be percent-based, not a flat amount...and its base value should be at LEAST an order of magnitude higher than the 400 dmg it currently does. The weapon just doesn't feel like it's been well thought out, tbh. I wonder what changes, if any, we'll see made to signature weapons with Gear 2.0.
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