That's currently being compiled. The highest punish i've seen so far is 50. On shaman bite and jorge slam. LB has a 49 damage light parry punish though. And raider chained zone is 44.
EDIT:
https://docs.google.com/spreadsheets...gid=1398646862
^ Above is a spread sheet of all the new damage numbers for all heros. If said sheet is too confusing I can give you the gist of said changes. It's important to note that the bold numbers in the spread sheet are considered to likely be errors on Ubi's part. As they seem to not follow the trend of the rest of the changes.
Notable things:
-As I mentioned LB has an insane 49 damage light parry punish.
-Many bleed based attacks (and bleed damage itself) seems to be buffed and likely in error. Glad's deflect does 20 direct damage and 35 bleed. Shaman's soft feint bleed does 15 direct and 16 bleed for a total of 31. Nobushi's bleed totaling up to also be more damage than her heavies.
-Iconic moves to characters like goki's hug, shaman's bite, bullwark flip etc seem to remain the same damage despite lower damage changes in their kits.
-Full block punishes in general have been toned down. Sans BP's flip. Aramusha's ring the bell no longer does damage. etc.
-All deflects sans 2 are basically the same. Both of orochi's deflects were nerfed. And nuxia's was also nerfed.
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