1. #1

    The new Star Bonus scheme is useless

    So, i was really looking forward to the star bonus scheme as a chance to get some of those more rare items (resource gems, myrmidon spear, ritualistic sword, etc) that are not really given out or are very hard to obtain. But one again, I've been let down by the dev team (I guess I shouldn't be shocked at this point).

    Purple cubes and helix cred is ok, but very accessible other place. And DEFINITELY not worth the effort you have to put into earning stars. ran the numbers and not worth playing. An definitely not playing for cash and codex, that's a total waste (total fail on that).

    maybe they'll fix it, but probably not. major opportunity lost...

  2. #2
    I'm almost sure that this version is just some kind of "quick & dirty fix" and they will come up with better utilization of the Stars in the future. Oh and let's try to be grateful for what we got instead of be pissed about what we could have gotten
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  3. #3
    You're right. The rewards are disappointing. They can be obtained elsewhere easily. The return value on pursuing them makes pursuing them worthless. However, we are no worse off than we were before the star bonus. Just ignore it as a useless game mechanic. Be happy they are TRYING something. Maybe it will get better. Maybe it will stay the same. But we are no worse than we were yesterday.

  4. #4
    Quite sad to say I agree... The star rewards are useless and not worth the extra effort. It's fine, I just think an expectation was built towards something more exciting only to end in disappointment...

  5. #5
    Ubi-Bunny's Avatar Community Manager
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    Just hopping in to acknowledge your feedback and let you know that I will be passing it along to the dev team, along with any other comments posted on this thread!
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  6. #6
    Originally Posted by ACR_Bunny Go to original post
    Just hopping in to acknowledge your feedback and let you know that I will be passing it along to the dev team, along with any other comments posted on this thread!
    Bunny I appreciate you always being on top of this stuff. I think there are two issues with the Star rewards from what other have been saying. 1) the math doesnt add up. Helix credits are wonderful. We all want them. But a maximum of 100 isnt worth the effort. I'm simply doing the grandmaster tier and ignoring the star rewards. Most others seem to be doing the same based on comments. That rewards us a total of 10 helix credits and 1/25 if the needed cubes for a roll (even then they will most likely all be database credits). 2) the star rewards need to be completed for every tier. Given the short window for how long it is open, we are forced to choose between competing between ranking up or star rewards. Getting a higher rank has higher rewards so there is really no reason to do the star route (ie beat every tier). It would make sense that if a person completed a tier with all stars in its entirety then all lower tiers would be retroactively completed too.

    When this was first announced in the thread about the February sequence I asked a very direct question that may have come off rude but I believe is 100% appropriate and the Dev team should always be asking themselves, "As a player, why should I care about this?" We appreciate the effort but the reward is so minimal that the answer here is we shouldn't care. This appears to be another innovation for the sake of innovation.

    I personally would rather see the implementation of the suggestions players have been making from the beginning before any other expansions or updates. 1) give us a use for database credits that is sustainable and interesting. 2) take away the blue icons, or at least give us the option to toggle them off. 3) Fill out the rest of the rooms. There was clearly a reason that that number of room slots was chosen. Give us those rooms and show us what it is. 4) Tier 5 weapons and gear for all legendary and epic characters. To be clear I would personally like all of these before Edward Kenway (my personal favorite character and one I really am looking forward to) is implemented. The dev team should always ask "as a player why should I care about this." For the last many updates, the answer is they shouldn't and as a result activity has drastically diminished.

    Thank you again for being attentive; however, if our suggestions continue to be listened to without action that is worse than not listening in the first place. I just want this game to be as good as it can be. Not trying to be a jerk
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  7. #7
    As it is, this is a completely useless mechanic. If the player needs to rank up the reward heroes, trying to complete star ranks goes against his interests as he will get far less points. If the player already has both heroes at 5*, the star rewards are not worth the effort at all.

  8. #8
    Originally Posted by ACR_Bunny Go to original post
    Just hopping in to acknowledge your feedback and let you know that I will be passing it along to the dev team, along with any other comments posted on this thread!
    Thanks Bunny, that's good to hear.

    There is a similar post on Feature Requests. I made the suggestion of putting a new piece of 5* gear in as the top reward, only available to obtain through the top star rewards of an event. That would see a great many players investing their time and helix into getting there. Just an idea!

  9. #9
    To add to Jefferzilla's list of things he'd rather see done... All of which I agree too.

    The IMHO #1 issue the game has that they should drop everything else they are doing and fix first...

    Get rid of the Facebook game sync bug.

  10. #10
    Ima-Smakya's Avatar Senior Member
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    Thank you Bunny! It's nice that you are on top of our requests and actually reading and forwarding our threads. It's very encouraging and we are extremely grateful for your effort!