Fix the (walking while crouched) animation
I noticed that whenever you walk while crouched, the movement and speed are considerably "unrealistic". I also noticed that while you are crouched while walking, your character is always looking down and not ahead. That is one of many things worth a mention as well as the following suggestions and problems mentioned below
1. Binoculars still not in the loadout backpack ( at least for me)
2. Terrain glitching for example, scaling a hill with rough terrain and your character floats over rocks and while descending your character floats down instead realistically going down in need of revive.
3. Give more substance and urgency as well as variety to faction missions. Give out exclusive reward for the elites instead of copy and pasting the same weapons and gear that all of us have plenty or trying to get rid of.
4. (For Mil-sim or roleplay ppl) give the option to holster weapon while traversing or.... enhance the the speed at which character runs.
5. This is one we all know your working on but since it was brought up that some fixes were made in the TU 1.1.0, it's worth the mention that those fixes are NOT noticeable at all..... Base jumping
6. Add more variety of hair styles with character customization, for example.... the military infamous " high and tight" fade haircut. The other haircuts seem to be very " anime" like
7. Fury Backback secondary gun glitch: It seems while the fury backpack is equipped along with your primary and secondary weapon, the secondary weapon (while holstered to left side of backpack) seems to be slanted in a way that the gun appears visually cutting through the middle showing a unsatisfactory and very noticeable glitch
8. Create a investigation that will create substance and variety of random mission checkpoints that will be lengthy and rewarding at the end.
9.( keep those maria store updates happening). Refresh the store to every month with either new patches or accessories. It's a long shot but hey..
10. Create different cqc animations for the knives so each knife has a creative quick way to take down enemies. This feature you can build on down the road in content. Not only is this a good feature but it will be amazing for visual and tactical take downs.
11. [As mentioned above] The knife feature sounds like a little fix but trust me this next one will blow you away.
ADD VISUAL OF WHATEVER EQUIPPED KNIFE TO EITHER YOUR VEST OR PANT.
Ex. Walkers vest has that snazzy crocodile dundee blade right on the front
12. Add the MK18. Either can be included on a elite faction or upcoming storyline that's in the pipeline
13. Make the raid island open exploration. Maybe the island below it too.
14. Add the sonar goggles back, like in wildlands
15(Mil-sim and roleplay will love this) add the compass to the very top of the screen so everyone who utilizes no hud, can communicate position better so they are not saying " where you at? I'm behind the tree🙄 scenario.
16. Add me to DELTA Company, I applied like 3 months ago
Gamertag: MadMountainPayne PS4
Thank You Ubisoft for taking the time to review my suggestions and problems, I hope this helps!!!! 👻
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