Firstly im making this to better help him in some situations where he just lacks stuff, he overall is a great hero and in my opinion the best when it comes to a 2v2,3v3 and 4v4 due to his insane cleave attacks, those make him truly great and out perform others.
Storming Tap
Damage increased to 18|15
Is now enhanced
Crippling Strike effect added for 300ms
Crippling Strike
Minor effect compared to stun, but what it does is it blurs out the character, adding multiple blurred out frames ontop of them, concealing their animations by a small amount, like the old undodgeable animation would look like and how there was this blue aura of your character, basically that but filled and blurry.
Crippling Strike - Covers the attack in a blurry playback of some frames, concealing some parts of the animation.
Zone Attack
Damage increased to 30|28
Damage (on chain) increased to 45|44
(Visual) Camera (on chain) zone is now zoomed back a little, somehow to what it used to be but much closer.
Stamina Usage
Increased by 2 across the board
The storming tap is basically the worst version of aramusha's deadly feints only dealing 15 damage instead of 20 which they should but i guess he has more pressure, the new effect should be a place holder for the stun we used to have, still not as effective but could be used on multiple heroes and overall turn out as a stun replacement, damage increased to compete with other soft feints.
The zone attack just had weird and awkward numbers, make those regular and im happy and also suggested the zoom out since it was a cool feature.
The stamina usage increase is to stop raider from possible keeping up offense for much longer than intended, as a semi raider main i can really tell he usually lasts way longer than other heroes when it comes to keeping offense up, a small 2 increase will mostly affect light attacks but other than that it will make his chains and mix ups a bit more costy.