Can this get addressed please ?!
I still don't get why some characters still have this unfair advantage on their neutral heavies. These heavies break the game's basic rules and immensely shut down non-bash offence with minimal effort. the charged heavy option select was rightfully removed due to the same reason. Why in the world this trick gets a free pass?!
Glad has arguably one of the best; if the not the best zone option select in the game. What is the point of giving him this on top of it?!
Conq will suffer from a massive GB vulnerability? Well I think it is about time to make Conq feint his attacks normally while giving him the option to feint using Full block instead of "lol I am safe and there is nothing you can do about it".
Musha is not in a good position and so is HL and Shinobi, yet there charged heavy option select is removed. Why does he get to keep his "40" dmg neutral safe heavies?!
Orochi have only on his top heavy. wHy?!!
The point of the post is that these 100 ms neutral heavies should be removed a.s.a.p. as they have no place in the game. It is a remnant of the old days and extremely unhealthy and pretty much confusing to any new comer. I hope this gets addressed next season.
They definetely must go. They are disgusting to fight against if you don't have a bash. Despite I am fully aware of their weakness, I lately developed an immense dislike for Aramusha. The feeling that you are about to lose a third of your hp because you forgot to cease using guardbreak softfeints which is the best part of your kit is irreplacable.
Thank you for that. I just would like to mention that this issue got addressed in the proposed Cent rework in testing grounds which was a very welcomed change. Also Hito initially was released with 700 ms heavies (same speed as Glad's) and a proper 400 ms GB window. Consistency is of high importance in For honor and these "exceptions" should be looked at.Originally Posted by UbiInsulin Go to original post
Most heros having low GB vulnerability are weak or at best average..
Before nerfing them even more start by reworking them or buffing them correctly at least.
Only exception there is conqueror but this low gb vulnerability plays an important role in his kit.
I do like heroes having some differencies through the general rules of the game.. but apparently people do prefer standardization.
Of course they need compensation, preferably something that helps their barely existing offense. Or their lack of defense against bashes.Originally Posted by Siegfried-Z Go to original post
This is barely better than the charged optionselect was, and while there is existing counterplay, it is just unfair that you might lose 40 HP anytime you try to guardbreak an Aramusha (who also has a move that may only be beaten by guardbreak). Uniqueness is good to a point, but once it starts to shut down offense, it is not. Yes, you may parry the heavy, but it still should not be a thing.
I can understand the frustration even if this is not something i dislike.Originally Posted by Goat_of_Vermund Go to original post
Which mooves do you have in mind which can be beaten only with a GB ?