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  1. #1

    About Valkyrie

    I think changing her Zone will improve her balance.

    1)Make her zone faster
    Zone attack is slower than other heroes, and it is hard to attack when surrounded.

    2)Change stamina cost
    Split costs at the 1st attack and 2nd like PK and Tiandi.

    If you have any other opinion, please give it out.
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  2. #2
    Her gb tracking after a heavy feint is messed up, especially on the left.
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  3. #3
    Originally Posted by mitsukan01 Go to original post
    I think changing her Zone will improve her balance.

    1)Make her zone faster
    Zone attack is slower than other heroes, and it is hard to attack when surrounded.

    2)Change stamina cost
    Split costs at the 1st attack and 2nd like PK and Tiandi.

    If you have any other opinion, please give it out.
    i mean she could receive a couple of buffs, like increased 2nd light damage, heavy damage and a feintable sweep.
    she needs an inifnite combo like heavy into the shield light finisher, infinite heavy-light finishers back to back

    making her finishers and second light attack enhanced while also reducing the stun and knockback of the side light finisher.

    maybe her dodge attacks could have undodgeable properties and count as a heavy when parries

    or the top light dodge to be enhanced and deal 20 damage, while also maybe adding the shoulder pin option to a parry decreasing it's damage over time to like 20 over 5 seconds.
    shoulder pin and counter attack could open for sweeps while reducing the normal shoulder pin damage to 20 over 5 seconds, so a total of 55 over 5 seconds if the enemy is caught in the sweep.

    and maybe a passive called "Thirll of the Hunt" increasing the range of all her dodging attacks by 0.25 meters for each 15 missing health the enemy has
    or a passive "Mammoth Hunting" making your sweep pin deal 35 bleed damage over 7 seconds instead of 35 direct and while the enemy is bleeding each attack is 50% converted into bleed damage (15 damage light = 8 bleed (4/2) and 7 direct) enabling you to stack bleeds on enemy and the pin being an enabeler.

    and also with that a sweep range and track buff would be nice with a bonus -66/100ms on sweep after throws (delay)
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  4. #4
    As a rep 28 Valk, what i would really like for her is :
    -Better zone : 500ms 1st hit (option select).

    -Shield tackle buff : as it is the moove is mostly for fashion. At the very least allow her to Dodge out of it. I would also like the moove to throw on a medium distance opponent (no knockdown) to allow some ledge or pikes kill and if nothing behing it guarantee her 17dmg foward Dodge light.

    -Dmg buff on her lights : at least the 1st one could be 17, the 2nd one 14 or 15 and the 3rd one 13 but with less stam dmg.

    -Less stam cost while hardfeinting a heavy and better foward tracking on her feint into GB.

    -More frame on her side Dodge attack.

    She still need attention and i am happy to see some people thinking about her.
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  5. #5
    3 or 4 more dmg on first light.
    right now you cannot kill a pikeman with 1 light 1 heavy like moust heroes can.

    and something for her sweep, it is far to easy to dodge it.


    apart from this i think she is fine.
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  6. #6
    Her sweep, which is a feature of her, should be further improved in speed and the like.
    It's really easy to dodge.

    She will improve with any of the adjustments mentioned above Threads.
    Considering single pick, UBI SHOULD adjust minor characters more.
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  7. #7
    UbiInsulin's Avatar Community Manager
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    Thanks guys for all the suggestions! She is kind of a hero that people are quieter about than some others, but I do make sure to bring her up.
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  8. #8
    Originally Posted by UbiInsulin Go to original post
    Thanks guys for all the suggestions! She is kind of a hero that people are quieter about than some others, but I do make sure to bring her up.
    This is because only a little amount of players do care about her. Saddly each time there is a thread about her there are only a few answers.

    You will hear her name more often the day she will be stronger and with something annoying other people. Just like Glad did recently.. almost no one was talking about him when he was more than trash and then we had a bunch of discussion about him because of toe stab.

    Some heroe are often discussed and obviously needs work as Shinobi or HL.
    Some just suffer well known issues still not fixed as Nuxia with her bad deflect and trap or Roch lack of opener.

    But some are almost never discussed but still needs attention, Valk is one of them while she is not that bad. There is also Shaolin which would need many changes and is never discussed.. Nobu as well.

    In another hand some heros are lucky enough to receive some attention kind of often.. with a step by step approach as WL or PK but are not at their best despite this.
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  9. #9
    Originally Posted by Velentix Go to original post
    Her gb tracking after a heavy feint is messed up, especially on the left.
    It's infuriating too. I stopped playing Valk all the time like I used to for a good stretch (got her to rep 31), and everytime I come back to her I am reminded how horrendous her GB whiffing is. Also how all an opponent needs to do is backstep walk when facing her to avoid a whole slew of stuff...

    Her kit is super fun and engaging, but chunks of it just doesn't connect in actual practice.

    I don't understand the reasoning behind the "friendly fire" sweep either in multiplayer making the CC absolutely unusable.
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  10. #10
    Originally Posted by FuncK_D Go to original post
    It's infuriating too. I stopped playing Valk all the time like I used to for a good stretch (got her to rep 31), and everytime I come back to her I am reminded how horrendous her GB whiffing is. Also how all an opponent needs to do is backstep walk when facing her to avoid a whole slew of stuff...

    Her kit is super fun and engaging, but chunks of it just doesn't connect in actual practice.

    I don't understand the reasoning behind the "friendly fire" sweep either in multiplayer making the CC absolutely unusable.
    Yes, please, remove the sweep friendly fire.
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