Yeah that happens regularly where they take cover behind something that doesn’t provide adequate cover.Originally Posted by TrickShady Go to original post
Last night I was in one of the Cold War sniper towers picking off guys. This really reveals the flaws. They try to take cover, but not from elevated threats, leaving them totally exposed.
I also don’t understand why the level designers implemented ladders on many buildings while the AI can’t use them. Did they not realize that the AI would have this limitation? Was the team hopeful they could get the AI to climb ladders but scrapped it?
Yeah, I think this is exactly why Wildlands had no climbable ladders in the first place, since they couldn't get it to work for AI.Originally Posted by Virtual-Chris Go to original post
Well, I'm glad I'm not the only one doing that!Originally Posted by Virtual-Chris Go to original postStood me in good stead on many an occasion! Man, those freakin' helicopters can be pesky when I'm in a tower and can't jump down because of all the guards clustered around the base! Maybe they'll include "anti helicopter" spray in the immersive mode!
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LOL... the towers are not a wise tactical choice, that's for sure. Although they guys can't get to you, you also can't effectively clear the base leaving you in a stalemate.Originally Posted by Flanker1Six Go to original post
You are wrong. The real reason is the designers of the AI are notorious campers in PVP. The AI plays how they do.Originally Posted by Virtual-Chris Go to original post